Vital ViTAL is bringing inclusion and accessibility to the mainstream classroom.

With innovative software that translates visual content displayed in class into content that can be seen (on screen), heard (through sounds) and felt (through vibrations) on touchscreens, students of diverse learning styles, and particularly those who are blind and visually impaired, now have the opportunity to participate and succeed in the general classroom. ViTAL’s software provides a novel, real-time, refreshable, multimodal display of graphics that provides a tremendous reduction in teacher prep times, can reduce the cost of creating tactile graphics, and can enable students’ new levels of independence in learning.

New blog post alert! Vital was featured on the Perkins School for the Blind, Paths to Technology blog. This expert revie...
06/14/2019

New blog post alert! Vital was featured on the Perkins School for the Blind, Paths to Technology blog. This expert review details how to explore digital, accessible images with Vital.

Have you tried these accessible digital images?

New blog post alert! Vital was featured on the Perkins School for the Blind, Paths to Technology blog. This expert revie...
06/12/2019

New blog post alert! Vital was featured on the Perkins School for the Blind, Paths to Technology blog. This expert review examines the process of creating digital, accessible images with Vital.

Educators can now create their own accessible images using this the Vital software!

The deadline is approaching fast to apply for the LEANLAB Education K12 Fellowship. If your startup addresses problems i...
06/11/2019

The deadline is approaching fast to apply for the LEANLAB Education K12 Fellowship. If your startup addresses problems in K12 education visit their website to learn more and apply before time runs out! https://bit.ly/2FE9V7l

LEANLAB K12 Fellowship

How cool is this!
04/24/2019

How cool is this!

Lego has unveiled a new project aimed at helping blind and visually impaired children learn Braille in a

We understand that selecting and implementing assistive technology requires more than a simple assessment to ensure a “m...
03/21/2019

We understand that selecting and implementing assistive technology requires more than a simple assessment to ensure a “match” between a student’s abilities and the features of a device. The chosen assistive technology must be useful in the student’s environment to perform needed tasks. That's why we offer a 30-day FREE trial of Vital to give you the opportunity to test our digital multisensory graphics software!

Schedule here:

Software to create digital, tactile graphics for students with visual impairments. Create truly accessible learning materials with Vital.

A huge congratulations is due to our fearless leader, Dr. Jenna Gorlewicz! She was awarded the NSF CAREER award from the...
02/19/2019

A huge congratulations is due to our fearless leader, Dr. Jenna Gorlewicz! She was awarded the NSF CAREER award from the National Science Foundation (NSF) totaling to just under $1,000,000! Dr. Gorlewicz's groundbreaking research involves utilizing robotics and touchscreen technology to assist visually impaired students in learning. To read more about this award click here: http://ow.ly/ojoN50lFnc8

02/07/2019

A gaggle of new emoji have just been approved by the Unicode Consortium, meaning they'll be standard across any platforms that choose to support them. This batch includes some much-needed representation for people with various disabilities, new animals from guide dogs to otters, food and many more ....

How does a student who is blind feel and hear graphics on a tablet screen? With the Vital app!Image: A bar graph is disp...
02/07/2019

How does a student who is blind feel and hear graphics on a tablet screen? With the Vital app!

Image: A bar graph is displayed on a tablet screen. Three text phrases are situated around the tablet with arrows pointing to specific parts of the bar graph. "Text is read aloud through text-to-speech" is pointing to the y-axis label. "Vibrations are applied to the grid lines" is pointing to the horizontal grid lines in the graph. "Sonification is applied to the bars, playing a low to high tone as a student runs their finger up the bar" is pointing to a light green, vertical bar in the graph.

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