04/22/2026
🔵[CAPSTONE] TIDE
Tide is a fast-paced tower defense game, combining third-person combat with strategic base building as you defend your island against swarms of ocean assailants
▶️Pirate Punk Studios
Jiayu Wang - Programer / Technical Artist
Gonzalo Condor - Programer
Camren Howard - Programer
Brayden Chambers - 3D Artist
Logan Curtis - 3D Artist / Producer
Mikail Mooraj - Environment Artist
Yejin Na - 3D Artist / Manager
Jackson Ryken - 3D Artist
Shreyas - 3D Artist
Yana Wu - Concept Artist / 2D Artist
Junhie Zhang - Concept Artist / 2D Artist
Yawen Chi - Concept Artist / 2D Artist
Qiwei Han - Designer
Qiyu Ping - Designer
Shijie Quan - Designer
Zhaoyi Sun - Designer
04/22/2026
🔵[CAPSTONE] CRADLE OF THE RIFT
Blast through hordes of monsters in this exciting 3D roguelike, traversing a beautiful forest landscape with one goal: Make it home
▶️Capy Co Studios
Ray Kimber - 2D Artist
Bodee Butterworth - 2D Artist
Carson Millar- 3D/2D Artist
Chun Hin Wong - 3D Artist
Connor Ostermann - 3D Artist
Taylor Hamilton - 3D Artist
Hainish Dharmendra Acharya - Engineer
Jared Hildt - Engineer
Jiedi Mo - Engineer
Kevin Soto-Miranda - Engineer
Marshall Pease - Engineer
Samuel Rigby - Engineer
Li Shen - Designer
Noah Lemon - Designer
Kaylee Lai - Producer/Marketing
Yahir Carrillo - Producer
04/22/2026
🔵[CAPSTONE] NOCTURNE
Nocturne is a grid-based action RPG with a powerful story about facing your fears
Take an emotional journey alongside the protagonist Ainsley
Traverse a forest overtaken by eternal night
Battle fearsome enemies in turn-based 3d combat
▶️Team Catnap
Rulon Adams - Gameplay Designer
Bradley Bartelt - Engineer
Shreyan Basu - Engineer
Leah Breyer - Lead Producer / UI Artist
Joseph Chang - Prop Artist
Jazmyn Doughty - Lead Artist / VFX Artist
Emma Eastland - Engineer
Kyler Finley - Narrative Designer
Sasha Groo - Tech Artist / Environment Artist
Stephen Hunsaker - Character Artist
Weihao Li - Producer / Engineer
David Meredith - Engineer
Noah Porter - Environment Artist / Material Artist
Jamal Sachleben - Lead Engineer
Erin Zhang - 2D Artist
04/22/2026
🔵[CAPSTONE] 28 LEICESTER SQUARE
A puzzle horror experience set in an abandoned Victorian manor, where danger lurks around every corner and secrets are hidden everywhere… But is it worth uncovering the truth?
▶️Salty Salamander Studio
Thomas Driggs - Executive Producer / Lead Designer
Avery Broadbent - Systems Engineer / Audio Engineer
Tanner Bergstrom - Gameplay Engineer / Animations Engineer
Zhuyi Bu - Engineer
Joshua Brody - Engineer
Zhenzhi Liu - Engineer
Fangzhou Liu - Associate Designer / Associate Producer
Solomon Mettes - Narrative Designer / Writer
Fenri Xia - Level Designer
Angel Reames - Art Producer / Lead 3D Artist
Deb Mendoza - 3D Artist
Emma Do - 2D Artist / 3D Artist
Alex Goff - 3D Modeler
Langqing Li - 3D Artist
04/22/2026
🔵[CAPSTONE] PUNK PLUSH PANIC
Punk Plush Panic is a free to play, chaotic 2.5D platformer where you take down waves of aliens using explosive superpowers.
🔸Navigate a collapsing city
🔸Swap between 3 unique characters
🔸Fast paced beat-em-up combat
▶️Gecko Gecko Gecko
Fisher Lopez - Lead Producer / Designer
Skyler Verkouteren - Producer / Designer
Connor Colton - Designer
Rui Qi - Designer / VFX / System Designer
Louis Jensen - Art Lead / 2D Artist / VFX
Caden Smith - 2D Artist / Creature Designer
Qianlin Wu - 3D Artist
Ryan Mills - 3D Artist
Matthew Wong - 3D Artist
Xinxi Tony Wang - Technical Artist / Environment
Justin Melore - Engineer
Rowan Runkle - Engineer
Ryan Nip- Engineer
Jared Rigby - Sound Designer
Leo Arnold - Sound Designer / Creature Designer / UI
04/22/2026
🔵[CAPSTONE] PUNK PLUSH PANIC
Punk Plush Panic is a free to play, chaotic 2.5D platformer where you take down waves of aliens using explosive superpowers.
- Navigate a collapsing city
- Swap between 3 unique characters
- Fast paced beat-em-up combat
▶️ Gecko Gecko Gecko
Fisher Lopez - Lead Producer / Designer
Skyler Verkouteren - Producer / Designer
Connor Colton - Designer
Rui Qi - Designer / VFX / System Designer
Louis Jensen - Art Lead / 2D Artist / VFX
Caden Smith - 2D Artist / Creature Designer
Qianlin Wu - 3D Artist
Ryan Mills - 3D Artist
Matthew Wong - 3D Artist
Xinxi Tony Wang - Technical Artist / Environment
Justin Melore - Engineer
Rowan Runkle - Engineer
Ryan Nip- Engineer
Jared Rigby - Sound Designer
Leo Arnold - Sound Designer / Creature Designer / UI
01/24/2026
Utah’s game industry is growing 💣 From a $2.3B powerhouse to a projected $4.5B by 2029, the Beehive State is becoming a global hub for games and the University of Utah is right at the heart of it. Here at the U, we are training the next generation of world‑class developers, designers, and innovators.
12/13/2025
Meet Dr. Fernando Rodriguez, a PHD scholar in Human Centered Computing, his work explores how students learn and collaborate in Computer Science. He brings his passion for engineering, game development and serious games - straight into the classroom💐🫶