Gnomon

Gnomon

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Specializing in education for the VFX, Animation and Games industries.

Gnomon specializes in computer graphics education for careers in the entertainment industry.

Photos from Gnomon's post 06/03/2026

Last month, we welcomed Kerri (Xiaohan) Zhang, Associate Environment Artist at , to campus. 
 
Kerri visited Gnomon instructor Anton Napierala’s Demo Reel class to share how she landed her role, what the interview process involved, and advice for breaking into the industry.
 
Thanks for stopping by and sharing your insight, !

Photos from Gnomon's post 05/29/2026

Looking to specialize in a specific discipline? Our Individual Course Tracks provide a clear path forward.

Choose from Character Animation, Compositing, or Tech Art, and build industry-standard skills at your own pace.

Enroll one term at a time, with the flexibility to go as far as you want. If a track isn’t the right fit, you can still enroll in individual courses on their own, no commitment required. Swipe through to explore each track.

Registration is now open for Summer Term. Head to link in comments to learn more & register. ⬇️

05/28/2026

Register now, pay later. Bring Unreal Engine into your classroom, no experience necessary.

Gnomon is running a two-day professional development workshop this summer, July 13th-14th at our campus in North Hollywood.

Learn Unreal Engine fundamentals, build out a 3D environment, create a playable level, get ready-to-use lesson plans, and more.

If your school or district funds professional development, you can register now and finalize payment arrangements closer to the workshop.

Learn more & register at the link in bio or the link in comments. ⬇️

05/27/2026

🏆 Best of Term | Character - Animation (Winter 2026)

Gnomon BFA student Emeran "EJ" Slane was inspired by the indie game OneShot and wanted to animate the protagonist, Niko.

Although he had not yet taken an animation course when the project began, EJ used the skills he was developing at Gnomon to bring the scene to life. He was responsible for the character animation, editing, lighting, color grading, and environment modeling, creating a polished piece entirely in his spare time. Congratulations, EJ!

Instructor Guidance: Derek Raymond, Cody Cisneros, Linius Gunardi
Software: Blender, Adobe Video After Effects & Premiere Pro
Concept:
- Niko Model: pungsun_ on IG
- Audio: Moro_Production
- Dialogue: IndieCross on Youtube
- Based on the game OneShot by indie studio Future Cat
- Music: "Broken Machine" MusicLide

05/20/2026

How does animation fit into game development?

Join us live on Thursday, May 21st 7PM-9PM PST for a conversation with Principal Animator Josiah Haworth () from .

He’ll share his journey from retail into the games industry, lessons from working at Entertainment & Riot Games, and what it’s like animating player experiences in titles like World of Warcraft, Overwatch, and VALORANT.

RSVP through the link in bio to get access when we go live on May 21st.

05/18/2026

Join us on Saturday, May 30th for the opening reception of the 2026 Student Gallery Show at Gnomon.

View 36 printed pieces and more than 100 digital works featuring character art, environments, animation, visual effects, and more from Gnomon students.

This year also includes a special stage event before the reception begins, featuring recent graduates reflecting on how Gnomon prepared them for industry roles.

Alumni Panelists:

Perez-Masud | Turtle Rock Studios
Ryan Donnahoe | Giant Skull
Lauren Sumner | Industrial Light & Magic
Nichols Kapoulas | Blur Studio

Event Schedule:
5PM: Campus Tours with Gnomon Reps
6PM: Alumni Panel in the Stage
7PM-10PM: Gallery Opening + Mixer Upstairs

No livestream, in-person only. RSVP through the link in comments. ⬇️

Photos from Gnomon's post 05/17/2026

Recap pics from our Outer Worlds 2 event! It was a pleasure hosting members of the Obsidian Entertainment team on campus for a behind-the-scenes look at environment art for games.

Huge thank you to the panelists for sharing their work and experience:

Tony Tang: Principal Environment Artist (Gnomon alum)
David Chan: Lead Environment Artist
Rain Supple: Environment Artist
Laela Russell: Associate II Environment Artist
Max Goeltner: Associate II Environment 3D Artist
Ilia Daryaei: Staff II Environment 3D Artist

If you couldn't attend the event, head over to our YouTube channel to watch the recording.

05/15/2026

Get a behind-the-scenes look at the making of the final season of Netflix's Stranger Things. RSVP now through the link in comments to join us on May 28th.

If attending in-person, be sure to get a raffle ticket at check-in for your chance to win Stranger Things prizes!

Visual effects & visualization artists from the series will break down how Season 5 pushed the scale of Hawkins further than ever before. Discover the workflows, tools, and creative problem-solving that brought the final season to your screen.

Featuring:
Betsy Paterson: Lead Visual Effects Supervisor
Tessa Roehl: Visual Effects Producer
Jordan Nounnan: Visualization Supervisor from Proof Inc.

Event Schedule:
6:30PM: Doors Open (with free pizza, first come, first served)
7PM: Presentation Starts
8PM: Q&A

Can’t make it in person? The event will also stream live on Gnomon’s YouTube and Twitch channels.

05/15/2026

“It really helped me focus on the kind of art that I want to do.”

Adrian Griner shares the impact that one week at Gnomon’s Digital Arts Summer Camp had on their perspective on careers in entertainment design and digital art, along with the chance to step into a creative environment surrounded by artists with similar goals.

Digital Arts Summer Camp seats are filling up fast, but registration is still open! Head to the link in comments to learn more & register. ⬇️

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Location

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Address


6150 Laurel Canyon Boulevard
Los Angeles, CA
91606

Opening Hours

Monday 9am - 6pm
Tuesday 9am - 6pm
Wednesday 9am - 6pm
Thursday 9am - 6pm
Friday 9am - 6pm