CGCircuit

CGCircuit

Share

CGCircuit is a web platform that allows artists, designer, programmers, photographers and directors

CGCircuit is a web platform that allows traditional and technical artists to market their knowledge through selling or sharing their video tutorials all over the world.

05/12/2026

Here's a first look at what's inside the first live course coming to CGCircuit. 🎯

"3D AI Production Workflows: ComfyUI & Houdini" with Eldad Sery.

Six lessons, each covering a specific part of the workflow, with guided project reviews throughout.

What the course covers:
- ComfyUI fundamentals: graph mindset and core generation workflows
- Using Houdini exports (depth, normals, masks) inside ComfyUI
- PBR workflows, checkpoints, KSampler
- Textures, decals, upscaling and inpainting with IPAdapter and LoRA
- ControlNet integration for advanced control
- Guided project review

A course built around how ComfyUI and Houdini work together in a real production context.

Join the waitlist: https://bit.ly/4cn9IIk

05/06/2026

The new CGCircuit is coming. And it's bringing something we've never had before. 👀

Live courses. Real-time sessions with an instructor, not pre-recorded video. You're in the session, working through material with other practitioners, asking questions as you go.

The first course is already confirmed. Details coming very soon.

Photos from CGCircuit's post 04/25/2026

If you create content and you've been looking for a real home for it... we've been thinking about you. 💡

We've built a platform where you can teach at the depth your craft deserves, and reach the people who actually want to learn what you know.

Here's a first look at the all-new CGCircuit Author Profiles and Creator Tools. 🎨🛠️

More coming soon. Are you ready to share your knowledge? Let us know in the comments! 👇

04/23/2026

We’ve been working hard behind the scenes, and we’re thrilled to finally share a glimpse of the new CGCircuit with you! 💻✨

We've built a platform we’re genuinely proud of. A cleaner, more intuitive interface designed to make your learning experience exactly the way it should feel.

Here’s an exclusive first look at our redesigned course pages. More updates are coming in the next few days.

What do you think of the new look? Let us know in the comments! 👇

04/21/2026

We've spent the last year rebuilding CGCircuit from the ground up. 🛠️

Because the industry is shifting, and we want to be ready for it.

The change is real. We want to be the place where what works today meets what's coming tomorrow. 🚀

Make sure to follow our page. We'll have more to share very soon. 👀

01/01/2026

Houdini FLIP water workflows. From theory to production shots.

The Houdini FLIP Masterclass by Ed Ferrysienanda breaks down water simulation the way it’s used in real VFX pipelines. You move from FLIP fundamentals to full production workflows, ending with a complete village flood FX project. The focus is not presets, but understanding solver behavior, scale, and problem-solving across shots like boat wakes, beaches, and creature splashes.

Originally built as an 8-week guided course with CGMA, this tutorial still stands on its core principles. Those fundamentals are what make complex water FX predictable and controllable in production.

Explore the tutorial now.
https://ow.ly/wpn950XPcOz

12/30/2025

Blueprints for artists. Clear systems. Zero intimidation.

If Unreal Blueprints ever felt out of reach, this tutorial is built for you. Unreal Engine 5 Blueprints for Artists by Alex Tjagnirjadko teaches visual scripting through small, practical systems. Modular props, interactive doors, scanning mechanics, and environmental logic. All explained step by step, without assuming a programming background. Just 30 minutes a day to build real confidence with Blueprints.

👉 https://ow.ly/jNTF50XPcKx

Courses on CGCircuit 11/26/2025

Black Friday starts now. Save on your next CG project.

Our entire library of tutorials and digital assets is 50% off.
Use code BLACK50 at checkout.
The latest releases are included, so it’s a good moment to explore new workflows and sharpen your technical skills.

https://ow.ly/PSNE50XuBn0

A compilation of the main banners of our courses

11/24/2025

Houdini FLIP FX meets real ocean scale. Learn how a wave becomes a shot.

Mirco Paolini breaks down a full large-scale ocean sequence. The focus is on control: guided FLIP layers, whitewater logic, spray behavior, and Pyro-based mist. The workflow stays grounded in clear Houdini tools, so you understand why each choice shapes the final result. You also work with a detailed cargo-ship model to follow the exact setup used in the trailer.

This release concentrates on FX. The final comp is not part of the tutorial. It was created by Fabian Nowack in Nuke.

If you want to build ocean FX that push weight, scale, and intention, this is a solid place to start.
Take a look and begin the new tutorial today.

👉https://ow.ly/st9h50XusG6

11/18/2025

High-end water FX. Cinematic worlds. One unified workflow.

Mikkel Lassalle’s Unreal Engine x Houdini & Adobe After Effects Masterclass shows how a full shot comes together across three tools. The core strength sits in the integration. You design the fluid simulation in Houdini, build the environment in Unreal Engine, and finish the composite in After Effects with clean multi-pass control. That cross-software pipeline is what makes this course stand out.

You follow a clear path. Custom boat-wake systems, large-scale scene building, and practical compositing using AOVs and project-ready templates. Mikkel breaks down each step so the workflow stays accessible even when the visuals get complex.

If you want a complete, production-minded approach to creating cinematic shots, this is worth your attention.

https://ow.ly/lIVi50Xs2kZ

Want your school to be the top-listed School/college in Los Angeles?

Click here to claim your Sponsored Listing.

Location

Category

Address


Los Angeles, CA