05/19/2020
The 11th annual 2020 DePaul Game, Cinema, & Animation Summer Academy will be ONLINE and available to students across the US!
Due to the continuing Coronavirus pandemic and in the interests of the health and safety of students and faculty we’ve made the decision to conduct the 2020 Game, Cinema, and Animation Summer Academy entirely online.
The Summer Academy faculty, which is comprised of the same full-time faculty who teach in DePaul's highly ranked programs, have restructured our curriculum to adapt the five tracks to live online participation, and to take advantage of some advantages this provides. One of the most frequent comments that we’ve received from previous students was that they wished the Summer Academy could last longer than one week. Following the structure we’ve used for in-person instruction, meeting all day for five days, would result in burnout if done online. Offering the program online will enable us to expand to two weeks—weekdays July 6th through July 17th—with less intensive meeting schedules and a lower student-to-instructor ratio.
Students will have more time to work on more substantial projects and receive increased one-on-one feedback from instructors, at a projected 12:1 student to teacher ratio. Teaching assistants will be available online for extended hours during the day and night to assist students with problems and offer suggestions. We’ll have several assistants on call to help resolve online technical issues. While we regret that students won’t have the same opportunity to build friendships in person, we’ll work hard to create a virtual social environment for all involved.
To accommodate students from time zones across the country, the main hours of instructor lectures and instruction will mostly take place within a range of 11am to 3pm Central time. Students will continue supervised work on group and individual projects during the afternoon and early evening, with troubleshooting and feedback available from TAs and instructors. With this revised structure students will have additional time to work on more substantial projects and receive increased one-on-one feedback from instructors.
The number of students admitted into each track will be limited:
Film and TV Production: 36 students
Game Development: 24 students
3D Modeling and Animation for Games: 24 students
Hand-Drawn Character Animation: 24 students
Screenwriting: 24 students
The tuition for two weeks of the new online program will be $1,250. Seats in each track will be reserved on a first-come, first-served basis upon receipt of a non-refundable $150 deposit. Full payment is due on June 15th, 2020. Seats reserved for unpaid students will be opened up on June 16th. If any open seats remain we will continue accepting students through June 26th, 2020.
A number of full and partial scholarships will be available, based on a combination of financial need and the quality of student application. Scholarship application details can be found online.
In order to participate in the Summer Academy, students will have equipment and software requirements, depending on the track they choose. Details are below, and can also be found on our website at CDM.DePaul.edu/SummerAcademy
Please email any questions to [email protected]
Summer Academy track hardware and software requirements
In order to participate online students in all tracks are required to have a computer equipped with a we**am and microphone.
Hand-Drawn Character Animation
Students will be provided with a two-week license for TVPaint professional animation software.
Students will need some method to draw in your home using a tablet/pen computer setup. These are available for as low as $60 (see details below).
Recommended pen-based options:
The iPad Pro won’t allow you access to TVPaint, so it isn’t recommended.
• Tablets: Among the least expensive quality tablet options is the Wacom Intuos CTL4100, available for $60 from B&H, and $70-80 from Best Buy, Walmart, or Amazon. The Huion 1060Plus is another good option, available for $83 from Amazon.
Link to B&H (availability may be limited) https://www.bhphotovideo.com/c/product/1491563-REG/wacom_ctl472k1a_one_creative_pen_tablet.html
• Interactive pen displays: Wacom’s least expensive Cintiq-like display is the Wacom One, available for $400 on the Wacom site. Other inexpensive options include the Huion, YiyNova, and XP Pen tablet.
Link to Wacom One https://estore.wacom.com/en-US/screens/screens-displays/wacom-one-dtc133w0a.html
• Pen-based computers: If you want a computer/pen combination, we strongly recommend the Surface Pro (I use a Surface Pro for all of my animation and comic drawing, and I actually prefer it to a Cintiq). The 5th generation Surface Pro starts at $750, and the 6th generation starts at $900.
Computer requirements
Windows: Vista, 7, 8 & 10, or newer
Mac: Lion (10.7), Mountain Lion (10.8), Maverick (10.9), Yosemite (10.10), El Capitan (10.11), Sierra (10.12), High Sierra (10.13), Mojave (10.14) & Catalina (10.15), or newer.
Processor: any dual-core processor
RAM: At least 2GB
Free hard drive space: 10GB
The performance of TVPaint Animation is only dependent on speed and amount of available RAM, hard drive speeds, and number and speed of processor cores.
There is no need to invest in an expensive video card to make full use of TVPaint Animation.
Screenwriting
Students will be provided with a link to free screenwriting software.
3D Modeling & Animation (Game Art)
Software Requirements
Autodesk Maya (Free) https://www.autodesk.com/education/free-software/maya
Autodesk Mudbox (Free) https://www.autodesk.com/education/free-software/mudbox
Hardware Requirements
Microsoft® Windows® 7 (SP1), Windows® 10 Professional, Windows 10® version 1607 or higher operating system
Apple® Mac OS® X 10.13.x, 10.14.x, 10.15.x ¹ operating system
CPU: 64-bit Intel or AMD multi-core processor
8 GB of RAM (16 recommended)
4 GB of RAM on Video/Display Card (Gaming card or Workstation card is ideal)
Monitor with 1920 x 1080 resolution or greater
15GB hard disk space for software installation and project space
3 Button Mouse
Game Development
All software used by the Game Development track will be free and downloadable by students.
Unity Hub and the 2020.1 version of Unity Editor https://unity3d.com/get-unity/download
GitHub https://github.com/ and GitKraken https://www.gitkraken.com/
Some kind of text editor such as Atom https://atom.io/
Students may also want access to Autodesk Maya (Free) https://www.autodesk.com/education/free-software/maya
Hardware requirements:
Minimum requirements Windows macOS
Operating system version Windows 7 (SP1+) and Windows 10, 64-bit versions only. High Sierra 10.13+
CPU X64 architecture with SSE2 instruction set support X64 architecture with SSE2 instruction set support
Graphics API DX10, DX11, and DX12-capable GPUs Metal-capable Intel and AMD GPUs
Additional requirements Hardware vendor officially supported drivers Apple officially supported drivers
Film & TV Production
Software Requirements
Adobe Premiere Pro ($31.45 for one month subscription) https://www.adobe.com/creativecloud/plans.html
Camera
Phone with video recording capability
(camcorder or DSLR w/video capability recommended)
Computer Hardware Requirements
Microsoft Windows 10 (64-bit) version 1803 or later
Apple macOS v10.13 or later
CPU: Intel® 6thGen or newer
8 GB of RAM (16 recommended)
2 GB of GPU VRAM on Video/Display Card (4 GB recommended)
Recommended graphics cards for Adobe Premiere Pro
Monitor with 1280 x 800 resolution or greater
8 GB hard disk space for software installation plus additional 30 GB space for media
(on computer or on an external hard drive)
Sound Card for Windows: ASIO compatible or Microsoft Windows Driver Model
We**am and microphone