05/09/2026
๐๐๐ฌ๐ก๐ข๐ง๐ ๐๐ก๐ก๐ข๐จ๐ก๐๐๐ | ๐๐๐๐๐๐๐ก๐ ๐ฎ๐ฑ ๐ฆ๐๐ฃ๐ง๐๐ ๐๐๐ฅ
Ai in Art Practices and Research Conference 2026
18โ20 November | UNATC I. L. Caragiale
We are delighted to announce our keynote speaker:
๐๐ฒ๐ป๐ป๐ถ๐ณ๐ฒ๐ฟ ๐๐ฑ๐บ๐ผ๐ป๐ฑ, Professor in Digital Humanities at Trinity College Dublin; co-director of the Trinity Centre for Digital Humanities, Director of the MPhil in Digital Humanities and Culture; principal Investigator in the National Centre for advanced digital research Rinn AI
๐๐๐ฃ๐๐ง๐๐ฉ๐๐ซ๐ ๐๐ฃ๐๐ช๐จ๐ฉ๐๐๐ ๐๐ฃ๐ ๐พ๐ง๐๐๐ฉ๐๐ซ๐ ๐๐๐จ๐๐จ๐ฉ๐๐ฃ๐๐: ๐ ๐๐ช๐ฉ๐ช๐ง๐ ๐๐๐จ๐๐ค๐ฃ ๐๐ค๐ง ๐๐ค๐ฉ๐ ๐๐ค๐ค๐ก๐จ ๐๐ฃ๐ ๐๐ฃ๐๐ง๐๐จ๐ฉ๐ง๐ช๐๐ฉ๐ช๐ง๐๐จ
The rapid introduction of generative AI tools into artistic workflows and cultures of production has proven both exhilarating and deeply destabilising. While new creative paradigms have emerged, so also have concerns about the effect these shifts may have on generative justice, that being our very right and capacity to create. Addressing this concern in any coherent manner requires us, as technological change so often does, to revisit our foundational understanding of what an artistic act consists of, what role the arts play in human experience, and what it has meant in the past for technology to bring large scale shifts in artistic practices, identities and markets. Crucial to this exercise is a differentiation between tools, which are deployed with an awareness of their effect, and infrastructures, which by their very nature tend to sublimate into culture and sink below the level of conscious use. This keynote will address how remaining aware of and actively managing this distinction can help us not only to maintain a clear understanding of the difference between AI outputs and human creation, but also to maintain access to generative justice for all.
๐ง๐ต๐ฒ ๐๐ฎ๐น๐น ๐ณ๐ผ๐ฟ ๐๐ฏ๐๐๐ฟ๐ฎ๐ฐ๐๐ ๐ฟ๐ฒ๐บ๐ฎ๐ถ๐ป๐ ๐ผ๐ฝ๐ฒ๐ป.
๐๐ฒ๐ฎ๐ฑ๐น๐ถ๐ป๐ฒ: ๐ฎ๐ฑ ๐ฆ๐ฒ๐ฝ๐๐ฒ๐บ๐ฏ๐ฒ๐ฟ ๐ฎ๐ฌ๐ฎ๐ฒ
We welcome original research and practice-as-research from artists and researchers working with AI in performing arts, film, new media, game design, visual arts, architecture, literature, and related fields.
Submit
Title + abstract (200โ250 words) + bio (50โ100 words)
Form: https://forms.gle/Ea6mRrnSRKSqthcR6
Full call and themes: https://cinetic.arts.ro/en/evenimente/ai-conference-2026/
Selected papers / extended abstracts will be considered for publication.
Overarching provocation: ๐ง๐ต๐ฒ๐ฟ๐ฒโ๐ ๐ป๐ผ ๐๐๐ฐ๐ต ๐๐ต๐ถ๐ป๐ด ๐ฎ๐ ๐ฎ๐ป ๐๐ ๐ฎ๐ฟ๐๐ถ๐๐!
Contact: [email protected]