CARE Project

CARE Project

Megosztás

The Erasmus+ C.A.R.E.

Project uses artistic methods to combat bullying and promote inclusion, boosting students’ skills, well-being, and educational success worldwide.

22/05/2026

𝐔𝐬𝐢𝐧𝐠 𝐚𝐫𝐭-𝐫𝐞𝐥𝐚𝐭𝐞𝐝 𝐦𝐞𝐭𝐡𝐨𝐝𝐨𝐥𝐨𝐠𝐢𝐞𝐬 𝐢𝐧 𝐭𝐡𝐞 𝐜𝐥𝐚𝐬𝐬𝐫𝐨𝐨𝐦 𝐭𝐨 𝐝𝐢𝐬𝐜𝐮𝐬𝐬 𝐛𝐮𝐥𝐥𝐲𝐢𝐧𝐠. 𝐓𝐡𝐞 𝐢𝐭𝐚𝐥𝐢𝐚𝐧 𝐄𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞.🇮🇹✨
Such an amazing CARE project workshops with Omnicomprensivo Giano dell'Umbria and CRHACK LAB FOLIGNO 4D, bringing together 40 students (14–18) through ice-breakers, dialogue and creative exploration of bullying 💬

The big takeaway? Friendship, inclusion and teamwork really matter with growing confidence, stronger connections, and proof that creative learning can truly transform classroom relationships 🙌

Read the article:
https://wecareproject.net/using-art-related-methodologies-in-the-classroom-to-discuss-bullying-the-italian-experience/

Photos from CARE Project's post 22/05/2026

🎥 During the latest meeting at Omnicomprensivo Giano dell'Umbria we explored stop-motion techniques together with CRHACK LAB FOLIGNO 4D technicians, bringing to life the story collectively created during the previous sessions.

🐾 Following a journey that began with ice-breaking activities, drama pedagogy, theatre and discussions around the topic of bullying, the students focused on drawing, creating characters and sets, and taking their first steps in animation.

An engaging journey that Budaörsi Illyés Gyula Gimnázium, Technikum és Szakképző Iskola is also carrying out in Hungary.

We will meet again online soon to continue the project ahead of the final mobility in Budapest, where the students will work together to create two stop-motion videos raising awareness about bullying.

Stay Tuned!

15/04/2026

𝐍𝐨𝐭 𝐣𝐮𝐬𝐭 𝐚 𝐬𝐞𝐬𝐬𝐢𝐨𝐧… 𝐚 𝐠𝐥𝐨𝐰-𝐮𝐩. 🔥
56 students from the project partner Budaörsi Illyés Gyula Gimnázium, Technikum és Szakképző Iskola joined a session designed to tackle bullying through connection, communication, and inclusion.

By exploring body language and working together, they built trust, supported each other, and created a safe space where everyone felt valued.

By the end, the room was filled with energy, openness, and genuine joy. Sometimes, all it takes is the right environment to bring people together. 💛

14/04/2026

✨ The journey continues with the students of the !
After some energising icebreaking activities, the C.A.R.E. project team got to the heart of the experience: 𝐝𝐫𝐚𝐦𝐚 𝐩𝐞𝐝𝐚𝐠𝐨𝐠𝐲 𝐰𝐨𝐫𝐤𝐬𝐡𝐨𝐩𝐬 led by teachers and supported by the technical experts from .
Through theatre, students explored powerful themes—especially bullying—opening up space for reflection, dialogue and shared experiences. 🎭
An intense and emotional journey that truly resonated, proving how creative approaches can spark meaningful conversations around issues that deeply affect our society.



14/04/2026

✨ The journey continues with the students of the Omnicomprensivo Giano dell'Umbria!

After some energising icebreaking activities, the C.A.R.E. project team got to the heart of the experience: 𝐝𝐫𝐚𝐦𝐚 𝐩𝐞𝐝𝐚𝐠𝐨𝐠𝐲 𝐰𝐨𝐫𝐤𝐬𝐡𝐨𝐩𝐬 led by teachers and supported by the technical experts from CRHACK LAB FOLIGNO 4D.

Through theatre, students explored powerful themes—especially bullying—opening up space for reflection, dialogue and shared experiences. 🎭

An intense and emotional journey that truly resonated, proving how creative approaches can spark meaningful conversations around issues that deeply affect our society.

Photos from CARE Project's post 25/03/2026

During C.R.E.A. Cultura, the international festival of best practices in Cultural Heritage education, organised for the past five years in Foligno by the partner CRHACK LAB, a multiplier event of the CARE project was held.

Over 600 students, teachers and trainers from across Italy and Europe took part in the festival and in the scheduled multiplier event, led by project partner Zsolt Szekrényes – Primanima.

Among the hundreds of students who participated in this CARE project multiplier event were also the students and teachers from partner institutions, as well as those from the neighbouring Omnicomprensivo Giano dell'Umbria. They had the opportunity to take part and gain a deeper understanding of digital storytelling and stop-motion techniques, which they will further explore throughout the project.

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Templom Tér 12.
Budaörs
2040