Surreal Research Team

Surreal Research Team SURREAL research team, Prof. Katerina Mania, foveated/perceptual rendering, XR technologies

A research team of the School of Electrical and Computer Engineering, Technical University of Crete, Greece

22/07/2023
Παρουσίαση μεταπτυχιακής εργασίας Γρηγόρη Δασκαλογρηγοράκη, σήμερα 30/6/2022, στις 17.00 στον παρακάτω zoom σύνδεσμο.Θέμ...
30/06/2022

Παρουσίαση μεταπτυχιακής εργασίας Γρηγόρη Δασκαλογρηγοράκη, σήμερα 30/6/2022, στις 17.00 στον παρακάτω zoom σύνδεσμο.

Θέμα:
Holo-Box: Διεπαφή Βλέμματος Επαυξημένης Πραγματικότητας Πολλαπλών Επιπέδων για Καθοδήγηση σε Μηχανουργεία με χρήση Αλληλεπιδράσεων Χεριών και Ματιών
Holo-box: Multi-Level Augmented Reality Glanceable Interfaces for Machine Shop Guidance using Eye and Hand Tracking Interactions

ΠΟΛΥΤΕΧΝΕΙΟ ΚΡΗΤΗΣ Σχολή Ηλεκτρολόγων Μηχανικών και Μηχανικών Υπολογιστών Πρόγραμμα Μεταπτυχιακών Σπουδών

To be presented tomorrow, 11th of November, at the 14th ACM SIGRRAPH conference on Motion, Interaction and Games (ACM MI...
10/11/2021

To be presented tomorrow, 11th of November, at the 14th ACM SIGRRAPH conference on Motion, Interaction and Games (ACM MIG 2021) by Andrew Polychronakis, Electrical and Computer Engineer, PhD candidate, TUC. Free registration available for non-authors.

research-article Free AccessEmulating Foveated Path Tracing Share on Authors: Andreas Polychronakis Electrical and Computer Engineering / SurrealTeam, Technical University of crete, Greece Electrical and Computer Engineering / SurrealTeam, Technical University of crete, GreeceSearch about this autho...

Immersive, accurate Eye Tracking just using the *unmodified* selfie camera of a mobile phone when placed in a VR case, p...
01/10/2021

Immersive, accurate Eye Tracking just using the *unmodified* selfie camera of a mobile phone when placed in a VR case, postgraduate work by Drakopoulos Panagiotis, collaboration with George Alex Koulieris. SURREAL Research Team, MUSIC Lab, Technical University of Crete.

https://dl.acm.org/doi/abs/10.1145/3456875?fbclid=IwAR0A7-Il1016A_1zrmPQL0poJbJnptfw81J_VaSE8kugYX1YnXPHX87esAE

Input methods for interaction in smartphone-based virtual and mixed reality (VR/MR) are currently based on uncomfortable head tracking controlling a pointer on the screen. User fixations are a fast...

MEDnight 2021, Chania, Crete, Greece
26/09/2021

MEDnight 2021, Chania, Crete, Greece

SURREAL Research Team, Technical University of Crete, showing an Immersive Historical Documentary by Giannis Kritikos an...
26/09/2021

SURREAL Research Team, Technical University of Crete, showing an Immersive Historical Documentary by Giannis Kritikos and an Augmented Reality application visualizing coastal erosion in Crete by Minas Katsiokalis in collaboration with Dr Lemonia Ragia.

ACM SIGGRAPH 2021 Course on 'Gaze-Aware Displays and Interaction', speakers:Ann McNamara,Texas A&M UniversityKaterina Ma...
03/08/2021

ACM SIGGRAPH 2021 Course on 'Gaze-Aware Displays and Interaction', speakers:

Ann McNamara,Texas A&M University
Katerina Mania,Technical University of Crete
Andrew Polychronakis, Technical University of Crete

Available for on-demand viewing. Q&A Tuesday, 10 August 2021, 10:30am - 11am PDT

May we all meet again in-person next year in Vancouver.

Just in.
16/05/2018

Just in.

The SIGGRAPH Technical Papers program is the premier international forum for disseminating new scholarly work in computer graphics and interactive techniques...

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