26/06/2023
A short video recap of the last LTTA realised by our partner Spektrum Educational Center!
LIFEx Project
LIFEx-LifeComp Immersive Learning Experiences for corporate training
The LIFEx objectives are to contribute to human empowerment by increasing the Personal, Social, and Learning to Learn' competencies of the European workforce; increase VET internal capacity to respond to trainees and market needs through attractive and engaging immersive training offers; foster the progress on the way soft skills training through VR is evaluated; and support teachers and trainers
26/06/2023
A short video recap of the last LTTA realised by our partner Spektrum Educational Center!
LIFEx Project
26/06/2023
Last week LIFEx Project partners met again for the second Transnational Project Meeting and LTTA! This time we met in Virginia, Ireland, hosted by our lead partner Future In Perspective Ltd.
In this occasion, we had the chance to test for the very first time the Experience created by ISQe together with the all partner consortium . We dived into the Virtual Reality and we discussed further inputs to make this experience even more efficient for learners!
Check our website to keep updated and find out more about the project! https://life-x.eu/
Future in Perspective Ltd
ECOLE - Enti COnfindustriali Lombardi per l’Education
KEK IEKEP
ISQe
Spektrum Educational Center
20/06/2023
As the LIFEx project goes to its most important phase by finalising the content of LifeComp immersive learning experiences, let's find out more about the importance of developing soft skills through the virtual reality training: https://www.youtube.com/watch?v=TRGpNrIO0OI
Future in Perspective Ltd
Spektrum Educational Center
ECOLE - Enti COnfindustriali Lombardi per l’Education
KEK IEKEP
ISQe
Virtual Reality for Soft Skills Corporate Training How are you training soft skills at your company? 75% of long-term job success depends on employees mastering soft skills. So why not bring your soft skills ...
25/01/2023
In a time when the world of work changes faster and faster, the guides the process of development of new skills needed nowadays.
In 2018, the Council of the European Union adopted a recommendation setting out key competences for lifelong learning. This resulted in the , a set of nine organised in three areas: The "personal" area, the "social" area and the "learning to learn" area.
The LIFEx project aims to create experiences through that could support the spread of these competences through selected learners.
Here more info about LifeComp: https://joint-research-centre.ec.europa.eu/lifecomp_en
Image: EU Joint Research Centre
Future in Perspective Ltd KEK IEKEP Spektrum Educational CenterECOLE - Enti COnfindustriali Lombardi per l’Education ISQe
11/01/2023
Since the creation of virtual reality as we know today, this has been implemented in the most various sectors, from gaming to medical science and even in military applications.
But what kind of opportunities could bring to learning process? This article may give you a hint!
Immersive Learning - What it is, Benefits and How to Implement As the world becomes increasingly technologically driven, traditional classroom based learning where a teacher, lecturer or trainer stands at the front of a class is increasingly becoming a thing of the past. Creating a participatory environment where educators are facilitating active, immersive lea...
16/12/2022
Learn the 23 Industries that use Virtual Reality in order to shape our future
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Immersive learning 101: Benefits and best practices Immersive learning engages the senses, allowing employees to watch, listen, and interact within the learning experience.
13/12/2022
Learn the 23 Industries that use Virtual Reality in order to shape our future
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VR Applications: 23 Industries using Virtual Reality Despite how new the technology is, VR applications already impact a range of industries including education, healthcare, tourism, engineering, real estate, recruitment, sports and shopping.
09/12/2022
Immersive Training: Get to know three curious cases for Immersive Learning
▶️https://elearningindustry.com/immersive-learning-not-so-curious-use-cases-for-immersive-learning
Immersive Learning: Three (Not So) Curious Use Cases For Immersive Learning Discover why immersive learning is so effective, and explore three powerful use cases and applications for AR, VR, and XR learning.
06/12/2022
What is virtual reality? An article by Robert Sheldon
▶️https://www.techtarget.com/whatis/definition/virtual-reality
What is virtual reality? Virtual reality and the metaverse hold promise for applications ranging from gaming to healthcare and education. Learn about the different types of VR.
18/11/2022
The LifeX project's first newsletter is out, you can read in it about our aims and the exciting technology we will be using.
Check it out on our website: https://life-x.eu/
08/11/2022
The first face to face LifeX partner meeting took place in the beautiful city of Milano last week! We came from many different countries of the EU: Greece, Italy, Ireland, Portugal and Romania. We discussed the work completed by now and agreed on the tasks ahead. Everyone is excited about the upcoming phase: we will develop together the VR scenes for the learning material! So stay tuned for updates and interesting articles!
ECOLE - Enti COnfindustriali Lombardi per l’Education ISQe Spektrum Educational Center KEK IEKEP
14/09/2022