Digital Learning Games

Digital Learning Games

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Digital Learning Games (DLG) is an international Master's programme at Tallinn University that combi

Our curriculum aims to create conditions for the formation of true gaming and education professionals who know how to integrate expertise in education and design with modern by using innovative educational tools that support learning and creation. The curriculum consists of four core areas:
- Game Design and Gamification
- Interaction Design
- Developmental and Cognitive Psychology
- Game Developm

17/01/2026

In the Digital Learning Games master’s programme, students learn how to design play experiences that truly support learning.đŸŽČ 📚

First-year student Pariya Akhavass shares how the programme focuses on aligning games with learning objectives, cognitive processes, and emotional engagement.

🔗Read the full interview on the Tallinn University School of Digital Technologies website and explore the Digital Learning Games programme. www.tlu.ee/en/dt/mediahub/blogs/teaching-learning-games-masters-digital-learning-games

✅Learn more about the Digital learning Games master’s programme and apply now! https://estonia.dreamapply.com/enter/3391

03/01/2026

📱Applications for international master’s programmes at the School of Digital Technologies open on 5 January 2026.

The School of Digital Technologies at Tallinn University invites prospective international students to apply to its English-taught master’s programmes.

🎓Open for applications from 5 January 2026:
đŸ”čDigital Learning Games
đŸ”čHuman-Computer Interaction
đŸ”čInteraction Design

Admissions also remain open for the Erasmus Mundus Joint Master’s Programme in Artificial Intelligence for Sustainable Societies.

Our programmes are designed for applicants interested in interdisciplinary, research-driven, and practice-oriented studies, with a strong focus on human-centered digital and technological solutions in a vibrant international learning environment.

19/12/2025

Me armastame mĂ€ngulist lĂ€henemist ja seetĂ”ttu on meie tĂ€navune jĂ”ulukaart loodud digitaalse e-mĂ€nguna. Kaardi autorid on digitehnoloogiate instituudi digitaalsed Ă”pimĂ€ngud magistriĂ”ppekava Ă”ppejĂ”ud ja ĂŒliĂ”pilased: Mikhail Fiadotau, Alesia Zhuli, Anni HĂ”.

🎄🎁Kaardi avamiseks ja tervituse kĂ€ivitamiseks klĂ”psa lingil. https://dti.tlu.ee/xmas/ HĂ€id pĂŒhi!

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We love a playful approach, and so a game was developed by the faculty and students of the Digital Learning Games master’s programme: Mikhail Fiadotau, Alesia Zhuli, and Anni HĂ”.

🎄🎁Click the link to play the card. https://dti.tlu.ee/xmas/ Happy Holidays!

15/12/2025

Peadar Callaghan of Tallinn University's Game Learning Group was invited to speak at the International School Principals Conference held in Istanbul this December. He delivered a workshop on cybersecurity concerns for children and the importance of taking a playful and game-based approach to this education. He was also one of the experts in the round table discussions being held about the impact of new technologies on education. The conference offered opportunities to discuss potential collaboration on future projects and share best practices in modern education. In addition to the conference, he was part of discussions hosted by the Department of Education in Istanbul and toured several schools to see how Turkey is approaching the use of technology in educational settings (https://ispc.okulyoneticileri.org.tr).

Ühe minuti loeng: Kuidas saavad videomĂ€ngud maailma aidata? 02/12/2025

Peadar Callaghan is giving a 1-minute lecture about how video games can help the world.

Ühe minuti loeng: Kuidas saavad videomĂ€ngud maailma aidata? ArvutimĂ€nge sĂŒĂŒdistatakse sĂ”ltuvuse tekitamises ja aja raiskamises, aga kuidas vĂ”iks sama tehnoloogia teha meid targemaks, turvalisemaks ja ĂŒksteisega rohkem...

03/10/2025

Martin Sillaots presented an article about AmendMe: A Tabletop Game to Teach European Parliament's Legislative Process at the ECGBL25

02/10/2025

Leonardo Sorrentino is presenting Modelling Language Acquisition in Commercial Off-the-Shelf Games: A Multiple Case Study at ECGBL25

02/10/2025

Right now, Peadar Callaghan is giving a presentation about Threat Forge: Using a Narrative Game to Explore Future Societal Challenges at ECGBL25.

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Narva Mnt 25
Tallinn
10120