11/08/2026
๐ When did you last see a truly dark night sky?
This week gives us a perfect reason to think about what we lose when our nights become too bright.
โจ ๐ง๐ต๐ฒ ๐ฃ๐ฒ๐ฟ๐๐ฒ๐ถ๐ฑ ๐บ๐ฒ๐๐ฒ๐ผ๐ฟ ๐๐ต๐ผ๐๐ฒ๐ฟ ๐๐ถ๐น๐น ๐ฝ๐ฒ๐ฎ๐ธ ๐ผ๐ป ๐ญ๐ฎโ๐ญ๐ฏ ๐๐๐ด๐๐๐ ๐ฎ๐ฌ๐ฎ๐ฒ, and this year the moonless sky creates excellent conditions for watching one of the most impressive meteor showers of the year.
๐ญ Under dark rural skies, observers can typically see around 30โ50 meteors per hour during the Perseid maximum.
But there is one thing that can easily get in the way: ๐ก ๐น๐ถ๐ด๐ต๐ ๐ฝ๐ผ๐น๐น๐๐๐ถ๐ผ๐ป.
Unnecessary, excessive or poorly designed artificial lighting doesnโt only hide the stars. It also wastes energy and can affect ecosystems, wildlife and human well-being. ๐ฆ๐ฟ
Through the ๐ฉ๐๐ง ๐๐ฐ๐ผ๐๐๐บ๐ฒ project, we are working to bring sustainable lighting into vocational education and help future professionals understand that good lighting is not simply about making places brighter.
It is about putting the right amount of light, in the right place, at the right time. ๐ฏ๏ธ
So, if you look for the Perseids this week ๐ , find somewhere away from unnecessary artificial light, and think about how smarter lighting could help us keep our cities safe without losing the night.
๐ More about the project at vet-ecolume.eu
Learning Library โ New way of learning
Learning Library is a small dynamic and collaborative company, bringing together professionals from various fields โ education, youth work, Human Resources (HR), and Information Technology (IT). We use unique approach to development of educational activities and materials for our clients โ combi...
23/07/2026
๐ฅฆ Circular Cooking: Give Every Ingredient a Second Life!
You donโt need pro skills to reduce food waste, just a fresh look at whatโs already in your kitchen.
Broccoli stems โ stir-fry. Carrot tops โ pesto. Soft tomatoes โ sauce. Stale bread โ croutons. Leftover rice or veggies โ a whole new meal.
๐ถ Save money, waste less, cook smarter.
This weekโs challenge: before tossing something, ask; โCould this become another meal?โ
Discover more ideas from the CIRCFOOD project! ๐
Learning Library โ New way of learning
Learning Library is a small dynamic and collaborative company, bringing together professionals from various fields โ education, youth work, Human Resources (HR), and Information Technology (IT). We use unique approach to development of educational activities and materials for our clients โ combi...
10/07/2026
๐ข Coming Soon: SignUnity Research Report!
What does it take to become a qualified sign language interpreter?
Over the past months, the SignUnity partnership has explored sign language interpreter education across Europe and Sub-Saharan Africa, mapping existing training programmes, national policies, and best practices.
๐ One of the most important findings?โจKnowing sign language is not enough to become a professional interpreter. High-quality interpreting requires specialised training, practical experience, strong ethical standards, digital competencies, and close collaboration with Deaf communities.
Our research also reveals that, despite different national contexts, many countries face the same challengesโand highlights opportunities to build stronger, more inclusive interpreter education systems together.
๐ The full research report will be available soon across all our platforms. Stay tuned to discover the findings and how they will contribute to improving accessibility, inclusion, and vocational education for sign language interpreters.
๐ช๐บ Co-funded by the European Union.
signunity Ghana National Association of the Deaf - GNAD Kua Zone Learning Library University of Education, W'ba Youth Power Germany e.V.
09/07/2026
๐ VET EcoLume: New vocational training resources on light pollution
Learning Library is part of VET EcoLume ๐ช๐บ, an EU-funded project developing vocational education and training (VET) resources on light pollution, its effects on health ๐ฅ, energy use โก, and urban planning ๐๏ธ.
So far, the project has produced a research report ๐, a Light Pollution Mitigation Specialist Curriculum ๐, and an educator/learner instruction manual, alongside training activities with partners across Europe ๐ช๐บ and Latin America ๐.
Our role: developing accessible online learning materials for VET learners and educators ๐ป๐
๐ Learn more: https://vet-ecolume.eu
๐ More on this and our other projects: https://learning-library.net/projects/
๐ Visit us: https://learning-library.net
30/06/2026
Learning Library is part of the SignUnity project! ๐ค
Weโre happy to share that Learning Library is part of SignUnity, an Erasmus+ Capacity Building project bringing together partners from Croatia, Germany, Estonia, Ghana, Ethiopia, and Kenya. ๐
The project focuses on developing a vocational curriculum for sign language interpreters, covering interpreting techniques, professional ethics, and communication skills.
Learning Libraryโs role is connected to building digital learning resources together with the partner network, including interactive tools that make the training more flexible and accessible across countries. ๐ก
The project also explores digital platforms and learning technologies to support interpreter training going forward.
More information is available on our websiteโs project section: https://learning-library.net/
24/06/2026
Most of us have been taught to adapt learning when someone needs it. UDL flips that question: what if we designed it better from the start? ๐
Universal Design for Learning isnโt about adding more work. Itโs about making smarter choices when building activities and materials so that more people can engage without needing individual accommodations. ๐
Our new article on the Learning Library website walks through the three core principles of UDL and how they apply to everyday digital youth work.
Head to the News section at learning-library.net to read it. ๐
23/06/2026
Do you use captions when watching a video in a noisy place? Or zoom in on text when the font is too small? ๐
Thatโs assistive technology. And itโs more common than most people think.
Our latest article on the Learning Library website breaks down the key assistive tools every youth worker should be aware of, from screen readers to keyboard navigation, and explains why tools alone arenโt enough if the content itself isnโt designed with access in mind. ๐ก
Worth a read if you work with young people in digital spaces.
Find it in the News section at learning-library.net ๐
17/06/2026
Can the food on your plate help you feel better about the future? ๐ฑ
More and more young people are feeling overwhelmed by environmental news. That sense of worry and helplessness is real, and itโs something many of us share. ๐
Hereโs something worth knowing: the everyday choices we make around food can be a powerful way to reconnect with a sense of purpose. ๐ฝ๏ธ Choosing seasonal ingredients, reducing what goes to waste, planning meals with more intention... these arenโt just good for the planet. They can shift how we feel about our role in it.
Small, conscious steps have a way of turning concern into action. โจ And action, even in the kitchen, builds a feeling of contribution and hope.
Sustainable eating isnโt about being perfect. Itโs about making choices that feel meaningful, and being part of something bigger. ๐
๐ Learn more about CIRCFOOD by visiting the Projects section of our website: https://learning-library.net/
09/06/2026
๐ Digital technologies are an important part of everyday learning, communication, and personal development.
The project "Digital Safety and Well-being of Adult Learners" explores practical approaches to online safety, digital well-being, and modern learning methods.
Through international cooperation, project partners are developing resources and exchanging practices that can help create more supportive and effective digital learning environments.
๐ Learn more about the project by visiting the Projects section of our website: learning-library.net
02/06/2026
๐ฒ Learning Through Play: Presenting the YOUR DEMOCRACY Game in Tallinn ๐ช๐ช
At the end of May, Learning Library participated in the international seminar โBeyond Polarisations: Youth Renewing Democracyโ in Tallinn, Estonia, organised by the Estonian National Agency and the New Power in Youth Strategic Partnership.
During the event, we introduced the educational board game developed within the YOUR DEMOCRACY project. The game was designed as an interactive learning tool that encourages discussion, teamwork, critical thinking, media literacy, and problem-solving through engaging gameplay.
Participants had the opportunity to test the game, explore its mechanics, and exchange ideas about how educational games can support learning in youth work, schools, and community settings. The sessions provided valuable feedback and highlighted the potential of game-based learning approaches for creating engaging educational experiences.
The seminar also offered an excellent opportunity to connect with educators, youth workers, researchers, and community practitioners from across Europe, share experiences, and discuss innovative methods for supporting active learning and meaningful engagement among young people.
We would like to thank the organisers and all participants for the opportunity to present the project, exchange ideas, and gather valuable insights that will support the further development and dissemination of the game.
Learn more about the project and explore the game:
๐ your-democracy.eu