Center for Computer Games Research

Center for Computer Games Research

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Information about events and research at the Center for Computer Games Research at the IT University of Copenhagen.

The Center for Games Research was formally established in 2003, building on ongoing work in the area at the IT University since its founding in 1999. The center houses a multi-disciplinary research group with backgrounds in the Arts, Humanities, Social Sciences and Computer Science. The group performs basic and applied research, approaching games from a variety of perspectives including theoretica

2: Creepypasta Games, Empathy by ITU Playcast • A podcast on Anchor 22/04/2021

🎤 We have a new podcast episode out now! This time, we talk about creepypastas and games, and what empathy means for games and why it's important.

Spotify: https://open.spotify.com/show/1lEKs5fLWap3QSEJaqeMrS
Apple Podcasts: https://podcasts.apple.com/dk/podcast/itu-playcast/id1561001662

Other platforms: https://anchor.fm/itu-games-research/episodes/2-Creepypasta-Games--Empathy-evbe8s

2: Creepypasta Games, Empathy by ITU Playcast • A podcast on Anchor We discuss creepypastas in, about and as games, and what empathy means, how it relates to and works within games, and why it's important to think about. Hosted by Dom Ford, who is joined by Nina Patricia Houe and Miruna Vozaru. This is the second episode of ITU Playcast, a podcast by the Center for....

ITU Playcast 29/03/2021

We've started a podcast! Every episode, a few of us will get together and talk about games and our research.

Listen now on Spotify (we're working on other platforms such as Apple Music).

ITU Playcast Listen to ITU Playcast on Spotify. Each episode, researchers from the Center for Digital Play at the IT University of Copenhagen get together to chat about games and game studies. Cover art by Geeky Shots () on Unsplash.

Gaming Circles, Women's Leisure and Lulzing Medusa: Shira Chess interviewed by Torill Mortensen 23/02/2021

Why Medusa would be a reluctant Twitter user, how gendered ideas of leisure affect the relationship between women and games, and the playfulness in feminist protest.

Listen to the Center's Torill Mortensen interview Shira Chess, associate professor at the University of Georgia.

Chess' new book, Play Like a Feminist., argues for why feminism needs games and play and vice versa. In this interview, Mortensen digs into these topics and many more, drawing on her research in areas like transgression.

Gaming Circles, Women's Leisure and Lulzing Medusa: Shira Chess interviewed by Torill Mortensen Torill Mortensen interviews Shira Chess about her latest book, Play Like a Feminist. Their wide-ranging discussion takes us through the core themes of the bo...

Roundtable Discussion - What's the point of game studies? 06/12/2020

What is game studies? What is it for? Why do we study games? How does our research help us to better understand games, particularly in these strange times?

We got together online and had an interesting, wide-ranging discussion on these questions and more.

Watch it here:

Roundtable Discussion - What's the point of game studies? Why do we study games? What is the field of 'game studies'? How does research into games help us better understand the changing nature of games in times of c...

Tactile Video Game Thesis Prize 2018 24/05/2018

Recently graduated a games program or are going to in the near future? Submit your thesis and get the chance to win a prize!

Calling recent and upcoming master graduates in games! Here's a chance to make an impact with your thesis and win a little cash.
Tactile Games is sponsoring a prize for the best master thesis in games; if you have submitted or will be submitting your thesis between 1st September 2017 and 30th June 2018, go to https://tactile.dk/thesisprize.html to read more about Tactile's Video Games Thesis Prize.

Tactile Video Game Thesis Prize 2018 Denmark is a country of many small and mid-sized game development studios, and many game educations. With this prize, we wish to shine a light on the great work that students are doing in their master thesis projects, and thereby show both how industry and game educations work closer together, and t...

03/04/2018

Today, Tuesday 03.04.2018, at 4 pm in Auditorium 4, the Center for Computer Games Research is proud to present two talks:

Jan-Noël Thon - Analyzing Indie Aesthetics: A Mixed-Methods Approach to Narrative Complexity in Independent Video Games

Peter Nelson - Production and Consumption: The Significance of Garry's Mod as a Contemporary Landscape

06/01/2016

Registration now open:

"Concerns About Video Games and the Video Games of Concern"

Copenhagen, January 20-22, 2016.

To register for free send an email to: [email protected] with your name and affiliation.

More info at: http://game.itu.dk/index.php/Concerns_about_Video_Games_and_the_Video_Games_of_Concern

Concerns about Video Games and the Video Games of Concern - Center for Computer Games Research Place The conference takes place at the IT University of Copenhagen, Rued Langgaardsvej 7, Copenhagen, Denmark. It is hosted by the Center for Computer Games Research .

Vil du plassere din skole på toppen av Skole-listen i Copenhagen?

Klik her for at gøre krav på din sponsorerede post.

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Rued Langgaards Vej 7
Copenhagen
2300