scienceathome.org

scienceathome.org

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ScienceAtHome is a team of scientists, developers, designers & visual artists. We create games that Join our community and do “Science at Home”!

Our team of scientists and developers strives to bring science to a new dimension. We invite you to come and play our games, knowing that you contribute meaningfully to science while you hopefully have fun. If you get curious about the science behind, your thirst of knowledge can be quenched directly on our website. And if you are a scientist in any field, with an idea to use games or gamification to solve any research question, we invite you to get in touch with us.

ScienceAtHome | Games 24/09/2021

Today is Volunteering Friday! is a day to celebrate volunteers and we want to thank all the awesome players and citizen scientists who contribute to science through playing our games and support our mission to revolutionize scientific research and teaching through game-play. Volunteer, play our games and help science today! THANK YOU!

ScienceAtHome | Games ScienceAtHome : Citizen Science project based at Aarhus University, Denmark. We create fun & educational scientific games that drive real research results.

Photos 31/05/2021

For the this month we bring an interview with Robert Heck who started out working exclusively as an experimental physicist back when ScienceAtHome was created, and now, besides being in the lab, works partly as a data scientist!

This change came about as ScienceAtHome has grown and The Center for Hybrid Intelligence has emerged. We are still an interdisciplinary research team, now expanding our exploration of digital interfaces that facilitate collaboration between humans and algorithms.​

Read the whole interview with Robert: https://www.scienceathome.org/community/blog/employee-spotlight-robert-heck/
Visit the Center for Hybrid Intelligence website. https://mgmt.au.dk/center-for-hybrid-intelligence/

Democracy in the Digital Age 28/05/2021

Can Digital Tools Support Democratic Values?

Jacob Sherson is joining a panel discussion today at about bridging the gap between human desires and AI implementation using Hybrid Intelligence!

The current use of digital technologies facilitates ideological polarization and threatens the foundations of democracy. How can we use digital technology to protect or even enhance political, social, and cultural values by integrating expertise from the humanities at the development stage? We are excited to join the discussion!

Democracy in the Digital Age Democracy in the Digital Age explores the effects of digital tools on politics, journalism, and the economy in democratic cultures. Can freedom of speech survive fake news? Have social media platforms poisoned political debate beyond recovery? Conversely, can digital tools be used to shore up and su...

26/04/2021

Are digital technologies making the world a better place – or destroying society? Jacob Sherson is speaking at about bridging the gap between human desires and AI implementation using Hybrid Intelligence! Discussion with leading experts, journalists, and politicians exploring how digitalization is transforming democratic culture. Join us and register at https://matchpoints.au.dk - either for onsite participation or virtual attendance!

https://fb.me/e/126jtjO2j

crea.blender SDG 21/04/2021

Can you study creativity with games?

Our CREA project combines multiple games used to assess creativity so we can learn more about this amazing skill. Soon we will launch the full suite of games, but right now crea.blender SDG is ready for you to play! Unleash your creativity, envision our future and create images with the help of AI: https://mgmt.au.dk/center-for-hybrid-intelligence/digital-creativity-for-sdgs/

With this game we also focus on increasing awareness about the sustainable development goals .
https://youtu.be/w0zJYf4M9jI

crea.blender SDG crea.blender SDG enables the public to co-create with AI, powerful, thought-provoking visions of utopias and dystopias resulting from the current climate change challenge

12/04/2021

We are happy to announce our new preprint on outreach training with a network of Ph.D. students in quantum physics from QuSCo, a MSCA-Horizon2020 research network. Our training focuses on building outreach products, skills, and personal outreach portfolios, as well as highlighting the benefits of outreach training for researchers. Based on our key findings, we provide guidelines for designing similar programs across scientific disciplines in the future ➡️ https://arxiv.org/abs/2103.03109

09/04/2021

Is game-based cognitive testing the future of psychology?

Our gamified approach is more engaging for the participants, and less time consuming which facilitates scaling the distribution of tests. We have validated our portfolio using classical psychometric tests and our results suggest that it can one day become a viable alternative to the more time-consuming paper tests. Today Carsten Bergenholtz is presenting the paper at the Open Innovation in Science (OIS) conference ➡️ https://ois.lbg.ac.at/en/research/ois-conference-2021

Cognitive Abilities in the Wild: Population-scale game-based cognitive assessment: https://arxiv.org/abs/2009.05274

Cognitive Abilities in the Wild: Population-scale game-based cognitive assessment Psychology and the social sciences are undergoing a revolution: It has become increasingly clear that traditional lab-based experiments fail to capture the full range of differences in cognitive abilities and behaviours across the general population. Some progress has been made toward devising measu...

CitSci research tool 08/04/2021

How can we teach students about scientific argumentation?

Our digital tool SciNote facilitates social learning and complex problem solving. The Director of Learning at ScienceAtHome Janet Rafner is presenting this tool today in a virtual poster session at the Open Innovation in Science (OIS) conference. http://bit.ly/OISConf

Check out SciNote: http://bit.ly/AboutSciNote

CitSci research tool With SciNote, we offer a highly configurable, collaborative digital tool that emulates parts of scientific reasoning to suit exactly your needs.

Photos 07/04/2021

What can Citizen Science do beyond its usual scope of application?

The founder of ScienceAtHome Jacob Sherson is joining a virtual debate discussing other applications of Citizen Science today as part of the Open Innovation in Science (OIS) conference. Looking forward to the discussion!
https://ois.lbg.ac.at/en/research/ois-conference-2021

01/04/2021

April is Global Citizen Science Month!

A time to create awareness of all the inspiring projects and possibilities in Citizen Science! Participate with the rest of the world by joining a project. Events are held online throughout this month so you can be sure to see activity and interactions in the Citizen Science community!

Find more information on Scistarter’s website: https://scistarter.org/citizensciencemonth
Global Citizen Science Month

Photos 29/03/2021

April is coming up and so is Global Citizen Science Month!

A month dedicated to Citizen Science activities. Awesome projects and events await you. Check out the plan on SciStarter and find out which projects you want to join! https://scistarter.org/calendar

We have projects on SciStarter as well that you can play any time - find them here: https://scistarter.org/finder?phrase=scienceathome

15/03/2021

Is there an easier way to learn and understand quantum mechanics?

We introduce Quantum Composer, a software package that allows the user to explore one-dimensional quantum mechanical simulations by interacting with it! Composer has open-ended applicability in both introductory and advanced quantum mechanics courses and research. Check out the new publication about all the features and possibilities of this tool. https://aapt.scitation.org/doi/10.1119/10.0003396

Would you like to use this tool in your class to augment your learning? https://www.quatomic.com/composer/

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