12/04/2016
Age of Empire 2 : Chapter 2: Counters
Winning a combat in Aoe 2 is all about countering! This article features all the counters between units in the original series and the expansions, with these fundamental knowledge of countering under your belt, you will be better off by making the right units to win the battle, increasing your winning percentage (make your Aoe CV looks good) and most importantly, prevents the loss of warriors and innocent civilians !!
Be aware that counter here means making tremendously huge damage to particular units, some units though not necessarily countering certain units, but still making pretty good damage, like mass gunpowder towards light cavalry/hussars ( but if you have pike man /halberdier against those that would always be better !)
In this list of counter, “-->” denotes counter.
General counter:
Archer --> Infantry (except Huskarl, Malian Champions and fully upgraded Berserk)
Gunpowder All kinds of Infantry
Skirmishers--> Archer, gunpowder (hand cannon), cavalry archer (also Korean wagon)
Archer cavalry --> Infantry except Huskarl, Malian champion
There you have it, the general counter list. After you have mastered these countering, that moment less than 1 second to think what you should build to counter the army, you already succeeded.
Although you now mastered the skills of countering, you have to do very good scouting in order to know what the enemy has. Next chapter we will talk about the skills of scouting and how you adapt to change made by enemy. (Mirror other’s gameplay might be good for the early stage of the game, but you may notice in the pro game, the winner is always the one who changes, innovates a new strategy, with a high level of improvisation is turning point of a boring game which never end at the chokepoint !
Vill Fight