08/07/2024
Congrats to RMIT Games graduate Althea Francisco, winner of this year's (5th annual) ACMI+RMIT Games Prize! The Prize was for Althea's work as Creative Director and Producer on the group project REAPRIEVE, created in collaboration with Chantelle Dean (Lead 3D Artist & 2D Artist), Helen Nguyen (Art Director & Lead 2D Artist), Harvey Dang ( Programmer), Aw Myat Khin (Riley) (Technical Artist & 3D Artist), and Luke Kemp (Composer).
https://reaprieve.itch.io/game
The First Place prize includes $5,000 cash and includes a three-month placement in the ACMI X co-working space for creative screen practitioners. In addition, the awarded graduate will be supported with ongoing mentorship to develop their project for possible display and/or public playtesting at ACMI.
The winner was selected by a panel of experts, including Arieh Offman, Programmer and Curator (Videogames), ACMI; Kate Ficai, Games in Education Coordinator, ACMI; and Dilan Gunawardana, Digital Editor, ACMI. Here’s the panel’s statement:
"The panel found the game to have a polished and appealing art aesthetic, with unique characters, world and UX, creating a strong visual identity. The narrative was both witty and highly engaging. The panel found the structure of splitting playtime between exploration of the 3D overworld and the bureaucracy of the office environment to be a clever and effective way of keeping things constantly fresh for the player. Particularly of note were the inclusion of mini-games, which were well designed and enjoyable. The panel also commends Althea’s proposal for her use of the prize and residency, with consideration towards next steps for development of the project with a view to funding applications.
Finally the panel would like to commend all of the applicants for this year’s prize, and wish them all the best in their careers going forward."
More info: https://www.acmi.net.au/projects-partnerships/acmi-rmit-games-prize/
The ACMI+RMIT Games Prize is part of a major research partnership between the two institutions, and is awarded to a graduating student in the RMIT Bachelor of Design (Games) whose work explores the artistic potential of the medium.
Special thanks to our partners at ACMI
ACMI + RMIT Games Prize: 2023–24 winner
The winner of the 2023–24 ACMI + RMIT Games Prize is Althea Francisco for her work on the group project 'REAPRIEVE'.
24/11/2023
Announcing:
ACMI+RMIT 2023 Audience Lab 🎮✨
A one-day exhibition of 12 videogames from graduating RMIT Games undergrads!
Join us at ACMI, Saturday, December 2, 11am-5pm:
ACMI + RMIT Audience Lab – 2 Dec 2023 11am – 5pm
Test out videogames by final year students of RMIT's Bachelor of Game Design and give feedback to the next generation of creatives and makers.
09/11/2023
TONIGHT - RMIT Games Grad Showcase 🎉
~22 videogames by our final-year undergrads
Open to the public, join us!
Thurs Nov 9, 4:30–9:30PM
RMIT City Campus
Building 12, Enter via Little Bang Cafe
https://www.rmitgamedesignshowcase.com/
05/10/2023
Students and Staff hard at work setting up for PAX Aus this weekend at Melbourne Convention and Exhibition Centre!
Come visit us this weekend October 6th - 8th at booths 54 and 43 in the PAX Rising display!
27/09/2023
📣 Announcing! RMIT games will be at PAX Aus 2023, October 6th, 7th and 8th!
👀 Come check out our student and graduate games at PAX Rising booths 43 & 54!
🎮 For sneak peeks and convention floor updates on the games that you will be able to play at PAX give a like and follow on our student exhibitor run platforms here:
✨ Instagram:
https://www.instagram.com/rmit.pax.2023/?img_index=1
✨ TikTok:
https://www.tiktok.com/.pax.2023
07/08/2023
📢 Announcing! Our 2023 RMIT Games Talk Series
4️⃣ Four Tuesday evening Q&As, over August and September, with local game developers, artists, and academics
✨ Free & open to the public (in-person only)
All talks on RMIT City Campus, Building 12, Floor 13, Room 002
The lineup, more to be announced:
August 15, 5:30pm
Darcy Smith & Jessica Shipard (Studio Folly)
https://www.facebook.com/events/1018440076036251
August 22, 5:30pm
Timothy Snowdon
https://www.facebook.com/events/6585910384821083
07/07/2023
RMIT News did a Q&A interview with ACMI+RMIT Games Prize winner Chloe Kilroy about Bell's Beach and her new project:
Winner announced for the ACMI + RMIT Games Prize
Chloe Kilroy has won the 2022-23 ACMI + RMIT Games Prize for on her work on Bell’s Beach, a “silly exploration platformer where fishing is taken to its ill
06/07/2023
Congrats to RMIT Games graduate Chloe Kilroy, winner of this year's (4th annual) Prize! The Prize was awarded for her work on the game Bell’s Beach, created in collaboration with Billy Dent, Zac Vincent, Riley Baker, Tan Jin Feng, William Mitchell, Oscar Jenkin and Julian Smith-Gard.
https://billy-dent.itch.io/bells-beach
And congrats to this year's Games Prize runner up Iris Anstey for their work on the game Florrae created in collaboration with Andras Krajko, Konrad Thomson, and Paul Anstey.
https://meltingparrot.itch.io/florrae
The First Place prize includes $5,000 cash, and both prizes include a three-month placement in the ACMI X co-working space for creative screen practitioners. In addition, both of the awarded graduates will be supported with ongoing mentorship to develop the projects for possible display and/or public playtesting at ACMI.
The winners were selected by a panel of experts, including Arieh Offman, Programmer and Curator (Videogames), ACMI; Jini Maxwell, Curator, ACMI; and Dilan Gunawardana, Website Coordinator & Content Editor, ACMI. Here’s the panel’s statement:
"The winner of the 2022-23 ACMI + RMIT Games Prize is Chloe Kilroy for her work on the group project Bell’s Beach, created in collaboration with Billy Dent, Zac Vincent, Riley Baker, Tan Jin Feng, William Mitchell, Oscar Jenkin and Julian Smith-Gard. The panel found the world building, environmental and art design delightful and unique, creating a space that was a genuine joy to spend time in. It was populated with a cast of characters that felt specifically Australian without being stereotypical. The collection mechanic of fishing was also well-developed and kept the panel engaged with the game for a substantive period – the collectible nature of the core gameplay loop encouraged exploration and further play. The panel also acknowledges that the applicant is looking to use the prize to develop a new project with a view to funding applications, and these design documents were also taken into consideration.
The panel would also like to commend Iris Anstey for their work on the game Florrae created in collaboration with Andras Krajko and Konrad Thomson. The panel found the environmental design and unique tile-based biome art design and mechanic to be both engaging and beautiful, and would like to offer a runner-up prize of a three-month residency at ACMI X.
Finally the panel would like to commend all of the applicants for this year’s prize, and wish them all the best in their careers going forward. We look forward to working with the winner and runner up at ACMI X in the near future."
More info: https://www.acmi.net.au/industry-initiatives/acmi-rmit-games-prize
The ACMI+RMIT Games Prize is part of a major research partnership between the two institutions, and is awarded to a graduating student in the RMIT Bachelor of Design (Games) whose work explores the artistic potential of the medium.
Last year, the Prize was awarded to Caleb Noller for his work on the game Sussurus which was created in collaboration with Sarah Carlton.
Special thanks to our partners at ACMI.
30/11/2022
Announcing!
ACMI+RMIT 2022 Audience Lab 🎮🎨
https://www.acmi.net.au/whats-on/acmi-rmit-audience-lab/december-2022
A one-day exhibition of 12 videogames from graduating RMIT Games undergrads!
Join us in person at ACMI, Saturday, December 10, 11am-4pm:
ACMI + RMIT Audience Lab: December 2022 | Sat 10 Dec 2022
Explore a fresh selection of videogames from the next generation of creatives and makers.
20/10/2022
🎉 ANNOUNCING 🎉
2022 RMIT Games Graduation Showcase
Wed Nov 2, 4:30-7:30pm, in person, Storey Hall @ RMIT City Campus
https://eventbrite.com/e/2022-game-design-grad-showcase-tickets-439305092357
Thurs Nov 3, 5:30-8:30pm AEDT, livestream
https://twitch.tv/rmitgamesgradshow
Come play new games from our graduating undergrads! 🎮
https://rmitgamesshowcase.com
(Poster by Christina Yang)
15/09/2022
Our final Games Talk of 2022! Wednesday September 28:
RMIT Games Senior Lecturer Douglas Wilson interviews prolific videogame maker Ian MacLarty about the upcoming Mars First Logistics, and other projects.
6pm AEST, in-person at ACMI. Free! Registration required. Also livestreamed:
https://www.acmi.net.au/whats-on/acmi-rmit-games-talks-2022/ian-maclarty-mars-first-logistics/
18/08/2022
Games Talk for this month! Wednesday August 31:
Curator Jini Maxwell talks to 2pt Interactive about the team's beloved cosmonaut puzzle game, Heavenly Bodies.
6pm AEST, in-person at ACMI. Free! Registration required. Also livestreamed.
https://www.acmi.net.au/whats-on/acmi-rmit-games-talks-2022/2pt-interactive-heavenly-bodies-/
18/07/2022
This month's Games Talk, Wednesday July 27:
Curator Jini Maxwell talks to Firepit Collective about HYPER//ECHO, a three month exhibition of a playful, ephemeral digital space.
6pm AEST, in-person at ACMI. Free! But registration required. Also livestreamed:
https://acmi.net.au/whats-on/acmi-rmit-games-talks-2022/firepit-collective-hyper-echo/
05/07/2022
Congrats to RMIT Games graduate Caleb Noller, winner of this year's (3rd annual) ACMI+RMIT Games prize! For his work on the game Sussurus, created in collaboration with Sarah Carlton.
https://caleb-noller.itch.io/susurrus-scene-3-demo
And congrats to this year's Games Prize runner up Chase Profaca, for their work on the game Butterfly Dollhouse, created in collaboration with Joshua Bowyer, Jessica Schembri, Jessica Tuohey and Jam Walker.
https://4jacent-cookies.itch.io/butterfly-dollhouse
The First Place prize includes $5,000 cash, and both prizes include a three-month placement in the ACMI X co-working space for creative screen practitioners. In addition, both of the awarded graduates will be supported with ongoing mentorship to develop the projects for possible display and/or public playtesting at ACMI.
The winners were selected by a panel of experts, including Arieh Offman, Programmer and Curator (Videogames), ACMI; Jini Maxwell, Curator, ACMI; and Dilan Gunawardana, Website Coordinator, ACMI.
Here’s the panel’s statement:
"The winner of the 2021–22 ACMI + RMIT Games Prize is Caleb Noller for his work on the game Sussurus which was created in collaboration with Sarah Carlton. The panel found the game to have a strong and unique approach to world building, art direction and design, and was particularly impressed with the sophistication of the transitions between environments and scenes. The game has a clear narrative direction with great potential for development into an episodic series. The use of atmospheric sound and music also helped to immerse the player in the environment. One of the panel’s considerations was Caleb’s intention to use the prize to continue to develop Sussurus with a view towards creating a vertical slice with which to apply for future funding, and the panel feels that there is commercial viability for the game.
The panel would also like to commend the runner up Chase Profaca for their work on the game Butterfly Dollhouse, created in collaboration with Joshua Bowyer, Jessica Schembri, Jessica Tuohey and Jam Walker. The panel found the environment, mechanics and puzzle construction to be both charming and inventive, and was particularly impressed with the quality of the animation of the player character."
https://www.acmi.net.au/industry-initiatives/acmi-rmit-games-prize/
The ACMI+RMIT Games Prize is part of a major research partnership between the two institutions, and is awarded to a graduating student in the RMIT Bachelor of Design (Games) whose work explores the artistic potential of the medium.
Last year, the Prize was awarded to Daniel Ferguson for his work titled Completely Stretchy and Uncomfortably Sticky.
https://www.acmi.net.au/industry-initiatives/acmi-rmit-games-prize/
Special thanks to our partners at ACMI. And stay tuned for more news about the two games! Follow us on Twitter at .
ACMI + RMIT Games Prize: 2021 winner
Susurrus, developed by Caleb Noller in collaboration with Sarah Carlton, is the winner of the 2021 ACMI + RMIT Games Prize.
16/06/2022
Games Talk for this month! Wednesday June 29:
Arieh Offman interviews Julian Wilton and Narayana Johnson about their work on eagerly awaited game Cult of the Lamb.
6pm AEST, in-person at ACMI. Free! Registration required. Also livestreamed via YouTube.
https://www.acmi.net.au/whats-on/acmi-rmit-games-talks-2022/massive-monster-julian-wilton-narayana-johnson/
18/05/2022
Games Talks 2022! Next week, Wednesday May 25:
Arieh Offman interviews Olivia Haines about her journey as an independent game developer.
6pm AEST, in-person at ACMI. Free! (and also livestreamed via YouTube)
https://www.acmi.net.au/whats-on/acmi-rmit-games-talks-2022/olivia-haines/
27/04/2022
UPDATE: Tonight Game Talk event at ACMI is unfortunately canceled due to some unexpected illness. We will reschedule Firepit Collective for another month, so stay tuned. We're planning on announcing the full lineup soonish!