Ethereal House Of Jewellery Design

Ethereal House Of Jewellery Design Helping aspiring jewellery designers master sketching, painting & Procreate renderings.

Where does a ring design actually begin?For me, it begins with something real.Sometimes that’s the diamond or gemstone.I...
04/09/2026

Where does a ring design actually begin?

For me, it begins with something real.

Sometimes that’s the diamond or gemstone.

If I’m designing around an existing stone, its actual dimensions give me a physical starting point for the setting and the proportions that develop around it.

Other times, the starting point is the finger size.

The ring ultimately has to fit a finger, so that internal dimension can become the foundation of the design.

From there, I can begin considering the shank, setting, shoulders, stone placement, height and overall proportions.

This is why designing to scale has become such an important part of the way I teach jewellery design in Procreate.

It’s not about making digital drawing more restrictive.

It’s about giving creativity a physical foundation.

Designed to be Made.

Which do you usually start with when designing a ring, the stone or the finger size?

A beautiful jewellery drawing isn’t enough. It has to make sense in millimetres.Before I think about the finished presen...
02/09/2026

A beautiful jewellery drawing isn’t enough. It has to make sense in millimetres.

Before I think about the finished presentation, I think about how the piece will actually be made.

This ring begins with known dimensions.

A 6 × 9mm centre stone.
6 × 4mm side stones.
2.5mm shank width.
Setting height, profile, finger size and the space required for a wedding band to sit alongside it.

Then I work through the top, front and side projections so I can understand how those decisions relate to each other.

Because jewellery design isn’t just about drawing something beautiful.

It’s about communicating an idea clearly enough that it can become a physical piece of jewellery.

That is the difference between designing something that looks beautiful and designing something to be made.

Save this if you’d like to see more of how I design jewellery accurately in Procreate, from the first measurement to the finished design.

A design can be imaginative and technically considered.This ring began with the gemstones, a 6 × 9mm oval centre stone, ...
31/08/2026

A design can be imaginative and technically considered.

This ring began with the gemstones, a 6 × 9mm oval centre stone, two 6 × 4mm pear-shaped side stones, and 1.5mm accent stones, and the design was developed around those dimensions.

From there, every part of the ring had to relate back to the jewellery itself:

Stone proportions.
Setting height.
Shoulder construction.
Band width and thickness.
Finger size.
Multiple views.
And how the wedding band would eventually sit alongside it.

That’s why I don’t see technical drawing and creative design as two separate things.

The measurements don’t restrict the creativity.

They give the creativity something real to be built from.

The final render lets us visualise the idea beautifully, but underneath it is a design that has been considered as a piece of jewellery.

That is what Designed to be Made means to me.

Want to learn how I develop jewellery designs like this in Procreate, from scale and construction through to the finished presentation?

Follow Ethereal House of Jewellery Design -Samantha Kelly. I’m sharing more of the process, tools and techniques behind professional jewellery design in Procreate.

A beautiful render can hide a poorly resolved design.That’s why I work through the structure of a ring before I begin re...
29/08/2026

A beautiful render can hide a poorly resolved design.

That’s why I work through the structure of a ring before I begin rendering it.

Orthographic drawing allows us to look at the same design from different directions, and each view answers different questions.

The top view helps resolve stone placement, spacing, symmetry and the overall balance of the design.

The front view helps establish height, proportion, setting style, shoulders and the relationship between the setting and the finger.

The side view reveals details that can easily be missed from above, gallery support, structural strength, stone height and wearability.

This is where many design problems can be identified before we spend time creating a beautiful render.

Because rendering doesn’t solve the design.

It communicates a design that should already have been considered.

That distinction is a huge part of how I teach professional digital jewellery design.

Traditional jewellery knowledge. Modern digital tools.

Designed to be Made.

Save this as a reference for your next ring design.

27/08/2026

A ring design has to start somewhere.

For me, it starts with the stone or finger size, drawn to exact scale.

This oval is 6 × 9mm.

From that measurement, I can begin building the rest of the ring around it: the halo, setting, shoulders and shank. Each element has a dimension and a reason for being there.

Because when you’re designing jewellery to be manufactured, proportion isn’t something I want to guess by eye.

The drawing needs to communicate real information.

Once those foundations are established, I can move into perspective, rendering and presentation, but the measurements come first.

That’s the thinking behind Designed to be Made.

Beautiful drawings matter.

But if a jeweller can’t understand how to build the piece from your design, it isn’t finished yet.

Comment DESIGN to get added to my procreate course waitlist.

The finished render is only one part of the design.Before the colour, gemstones and polished presentation comes the part...
25/08/2026

The finished render is only one part of the design.

Before the colour, gemstones and polished presentation comes the part I believe matters most, understanding the jewellery itself.

Scale.
Proportion.
Stone dimensions.
Setting construction.
Profile.
Multiple views.
And how each element relates to the next.

This design was developed in Procreate from technical orthographic drawings through to perspective construction and a resolved jewellery presentation.

For me, digital jewellery design isn’t about making something look beautiful first.

It’s about developing an idea with enough thought and technical understanding that the finished image communicates a piece of jewellery that could actually be made.

The rendering is the beautiful part.

The design work is everything underneath it.

Designed to be Made.

Want to learn more about designing jewellery professionally in Procreate?

Follow Ethereal House of Jewellery Design -Samantha Kelly, I’m sharing more of my process, tools and techniques here.

AI doesn’t start the design. The jewellery does.AI can create beautiful imagery, but first, there needs to be a design w...
19/08/2026

AI doesn’t start the design. The jewellery does.

AI can create beautiful imagery, but first, there needs to be a design worth visualising.

That’s the workflow we teach.

Start with the jewellery.
→ Design accurately and to scale in Procreate
→ Develop proportion, stone sizes, layout and structure
→ Add colour and refine the design
→ Use jewellery-specific tools to bring the concept to life
→ Then take that resolved design into AI visualisation

From there, one design can become realistic product imagery, e-commerce visuals and social content. Keeping your jewellery and your creative direction at the centre of the process.

This is not about asking AI to design a ring for you.

It’s about combining jewellery design knowledge with modern digital tools to take your own idea from design → visualisation.

PROCREATE → AI VISUALISATION
Sydney · Monday 24 August
9am–4pm
171 Clarence Street, Level 8

Want to learn the workflow?

Comment DESIGN and I’ll send you the course details.

17/08/2026

AI didn’t design this ring.

The student did.

That’s an important distinction in the way we teach AI for jewellery design.

During our Gold Coast workshop, we began in Procreate.

The jewellery was developed first, working through the design, proportions, gemstone placement, setting and finished presentation.

Only when that design existed did we move into AI visualisation with Monarch Jewellery Design Studio.

And that’s where things became really exciting.

The original design could suddenly be explored in an entirely different way.

On a model.

In campaign imagery.

In different environments.

As a much more realistic representation of what the finished piece could become.

But the idea still belonged to the designer.

For me, that’s where AI fits beautifully into a professional jewellery design workflow.

Design first. AI second.

We’re teaching the complete process again in Sydney on 24 August.

Want to learn with us?

Comment DESIGN and I’ll send you the workshop information.

This workshop came together because we realised we were teaching two sides of the same process.When Ethereal House of Je...
16/08/2026

This workshop came together because we realised we were teaching two sides of the same process.

When Ethereal House of Jewellery Design and Monarch Jewellery Design Studio came together to create this workshop, the goal wasn’t simply to teach two pieces of software.

It was to connect two very different stages of the jewellery design process.

My background is grounded in traditional jewellery design and manufacturing.

I teach how those foundations can be translated into Procreate, developing the idea, considering proportion and construction, using digital tools efficiently and creating a resolved jewellery design.

Then Monarch takes that finished design into another world:

AI visualisation.

Together, we can take students through a much more complete workflow:

Idea → Procreate → Jewellery Design → AI Visualisation

And there’s an important distinction there.

We aren’t asking AI to design the jewellery for us.

The jewellery exists first.

AI then becomes a powerful tool for exploring how that design could look in a realistic setting, on a model, in different environments or as part of a professional presentation.

After teaching this together on the Gold Coast, we’re now bringing the workshop to Sydney.

Two areas of expertise.

One workflow.

And the designer remains at the centre of it.

Sydney | 24 August
Want to join us?

Comment “DESIGN” and I’ll send you the workshop details.

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Adelaide, SA
5000

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Monday 9am - 5pm
Tuesday 9am - 5pm
Wednesday 9am - 5pm
Thursday 9am - 5pm
Friday 9am - 5pm

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