What if a game could feel like a reading a poem?
Flower carried us through fields of color and quiet transformation, asking nothing more than to move, to feel, and to reconnect. It showed us that even the smallest interaction can carry meaning.
✨ Thank you for bringing life back into the world, one petal at a time.
thatgamecompany
The award-winning studio behind flOw, Flower & Journey. A Peabody Award winner.
Sky: Children of the Light is now available to play on iOS & Google Play, Nintendo Switch, and Sony PlayStation. Current Career Opportunities
Feel Engineer – Design
Scalability Engineer
Feel Engineer – Art & Tools
Graphics Engineer
http://thatgamecompany.com/company/jobs/
Hear from our team as they share what thatgamecompany means to them in 1 word!
What does thatgamecompany mean to you? 🩵
Sometimes, the best thing a game can do… is let you go with the flow.
flOw wasn’t about pressure or failure. It was about movement, discovery, and finding your own rhythm beneath the surface. A reminder that play doesn’t always need to be loud to be meaningful.
✨ Thank you for diving in and letting yourself drift.
thatTApodcast is a Talent Acquisition podcast taking us behind the scenes of thatgamecompany to showcase the amazing people working here.
Today we are chatting with Nick Iovino, Lead DevSecOps Engineer at TGC.
In this episode, we’ll learn about what DevSecOps is at TGC, chat about Nick's work on Sky’s concert technology, and discover one of his unique hobbies!
Listen to the podcast here:
Happy Birthday TGC!! 🩵
Some journeys are only possible together ✨
Which of our games was your first thatgamecompany experience? 🤔 💙
20 years ago we had 1 belief: a game can be wordless, and still move you.
To those who floated in flOw, bloomed in Flower, climbed the peak in Journey, or found their flock in Sky: you are the heart of all we do. We couldn't have made it without you.
Thank you. To the next 20!
thatTApodcast is a Talent Acquisition Team podcast taking us behind the scenes of thatgamecompany to showcase the amazing people working here.
Today we are chatting with Emily Deleff, Lead Build Engineer at thatgamecompany.
In this episode, we’ll discuss Emily’s journey in the industry leading up to her joining TGC, and how she’s found a supportive community at the studio!
Listen to the podcast here:
🌊 The Ocean Cleanup and Sky: Children of the Light are proud to partner in support of real-world ocean cleanup efforts!
We've already raised nearly $3M to help remove plastic from our oceans.
Together, we can make a difference 💙 Thank you, Sky Kids!
was such a good opportunity to see how game developers express themselves through a given theme 🩵
Here are some of the awesome entries we've received.
Today at 6pm PST, we will have an AMA with Nicolas Oueijan, a Lead Designer here at TGC, and all are welcome to join 👉 discord.gg/qDKebhYR4r 💫
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