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Photos from gsapp_cdp's post 04/12/2025

How can AI-generated images better reflect the diverse realities of our world?....

'VisionRAG', developed by Judd Smith @ and Virginia Zangs , tackles biases in AI vision models by integrating Google Street View with LLaVA and SDXL-Turbo.

Their tool generates more culturally accurate images, challenging the Westernized defaults of AI datasets. In an era where synthetic media shapes perception, their work is a vital step toward more inclusive and trustworthy AI representations in journalism, design, and beyond.

✨Created during the Hacks/Hackers & Brown Institute for Media Innovation Hackathon at Columbia University, 2024.

This work will be exhibited as part of the Venice Biennale Architettura 2025

📍 Explore the full project in our archive—link in bio!

03/28/2025

Pear’s project “Weaving the Digital Tapestry” spotlights traditional Thai craft communities in Bangkok, blending digital tools with immersive, community-centered installations to reveal the “hidden alleys” of craft culture amid rapid modernization. Through interactive zines, memory tiles, and participatory storytelling, she weaves tradition and innovation into a “digital tapestry” that champions inclusive, resilient urban development and deepens connections between people, place, and cultural identity.

✨ Final project developed for Summer 2024 - Colloquium I, MS Computation Design Practices program at Columbia GSAPP by Pear Jansomwong
📍 Explore the full project in our archive—link in bio!

03/21/2025

Embark on a journey into the “Reusenaissance” with Hao Lee’s visionary project. Through inventive approaches like “Balloonify” and “Booleanify,” he reimagines a future where land scarcity inspires adaptive reuse over new development. Operating under the playful moniker “Adaptive Gorilla,” his work blurs the boundaries between heritage conservation, digital fabrication, and urban resilience—challenging us to see our built environment as infinitely fixable, flexible, and open to reinvention.

✨ Final project developed for Summer 2024 - Colloquium I, MS Computation Design Practices program at Columbia GSAPP by Hao Lee.
📍 Explore the full project in our archive—link in bio!

03/14/2025

“Inverting Spatial Interfaces” by , interrogates how the built environment can be understood as an interface, mediating interactions with the digital world. Leveraging tactile and spatial affordances, he strives to develop more humane and embodied interactions with technology. By exploring bias in predictive models, challenging everyday assumptions through design computation, and harnessing speculative data collection for anticipatory resistance, his work reveals the subtle ways in which inverting data flows towards the speculative can inspire us. Dive into his practice, which reconfigures the interplay between the built environment and digital data.

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✨ Final project developed for Summer 2024 as part of Colloquium I for the MS Computation Design Practices program at Columbia GSAPP by Sebastian Schloesser, Class of 2025📍

Explore the full project in our archive—link in bio!




03/08/2025

"De-Blackboxing" refers to the process of making the inner workings of technology that are otherwise hidden or opaque - visible and transparent.

Through her concept of "Unfolding Networks," uncovers sustainable, equitable alternative network models. Her interactive installation—melding physical and digital interfaces—unfolds data in public spaces to spark dialogue on technology’s socio-ecological impacts.
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✨ Final project for the MS Computation Design Practices program at Columbia GSAPP by Virginia Zangs, Class of 2024.

📍 Explore the full project in our thesis archive—link in bio!




02/14/2025

Rethinking maps beyond mere coordinates... 📍

In the project “Mapping Problems”, Dan Miller challenges traditional location intelligence by merging data with narrative—from POIs to the untold geographies hidden in texts. His questions drive the exploration: "What is location intelligence and which ways of knowing location, space, and place does it foreground?" "What’s at stake with the proliferation of location intelligence platforms and what is the fate of place?" and "How can I intervene in the trajectory of these systems, and counter them with creative, critical, and humanistic approaches to geography, at scale?" Discover how we can map the experiential, messy, and truly human side of place.

✨ Final project for the MS Computation Design Practices program at Columbia GSAPP by Dan Miller, Winner of the CDP Program Award (Class of 2024).

🔎Explore the full project in our thesis archive—link in bio!

12/06/2024

🌆 What Do Signs Tell Us About the City?
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🪧The Sign of the City🏙️project by Hongqian Li challenges traditional urban studies by spotlighting the often-overlooked language of urban signs. Using computer vision and natural language processing, this project decodes NYC's street signs to uncover cultural, economic, and linguistic stories hidden in plain sight.

From vibrant shop signs in Flushing to multilingual expressions across neighborhoods, this work critically re-examines Kevin Lynch’s Image of the City with a computational lens.

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✨ Final project for the MS Computation Design Practices program at Columbia GSAPP (2024) by Hongqian Li, Winner of the GSAPP Visualization Award.

📍 Explore the full project in our thesis archive—link in bio!
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07/31/2023

Tomorrow! A lecture by artist, writer and researcher Lai Yi Ohlsen titled: How tall is the Internet?

What does it mean to measure the Internet? And how can the measurements themselves inform its evolution? Together we will consider how open data, and particularly open Internet measurement data, can both reveal and influence the key networks of decision making through which industry, policy, standards organizations and academic research are inextricably, though sometimes imperceptibly, connected.

Lai Yi Ohlsen is an artist, writer and researcher whose work considers systems and the narratives of their histories. She is the Lead Data Scientist at Measurement Lab, where she studies the evolution of the Internet, and a part-time lecturer at The New School where she teaches Critical Computation, Core Lab: Systems and Statistics & Society. She was a 2019 Artist in Residence at Movement Research, a Year 8 Member of New Inc’s Art + Code Track in partnership with Rhizome and was a Spring 2020 Technology Resident at Pioneer Works. Her work has been shown at Tech Zine Fair, Movement Research’s Fall Festival, New York Art Book Fair, the Internet Archive’s Decentralized Web Summit and Our Networks. She loves the Phoenix Suns and the New York Knicks (in that order) and will talk to you about basketball anytime.

07/17/2023

Tomorrow! A lecture by NYC-based urbanist-technologist Siqi Zhu, whose work bridges urban development, strategic design, and urban technologies. This lecture is in-person in 600 Avery (Ware Lounge,) and will start at 12pm.

Siqi’s professional work underpins his critical interests: how urban technologies and real estate development shape and are in turn shaped by the political economic regime of the contemporary city; the legibility and governance of emerging cyber-physical technology being deployed in urban space; technology controversies and technology counterfactuals; and evolving demands on the design professions to respond to these issues effectively. He was formerly Director of Planning & Delivery for Sidewalk Labs, where his work imagined how technology transforms the design and implementation of urban streets and public realm. Before Sidewalk, Siqi headed up product design at Envelope, a NYC-based startup that visualizes development opportunities under NYC zoning.

Siqi also teaches at Harvard’s Master of Design Engineering program, where he works with students to design and prototype speculative technologies for societal good. He holds a Bachelor’s degree in Engineering Science from the University of Toronto and a Masters in Urban Planning from Harvard University GSD, and has led research projects at MIT Senseable City Lab.

Siqi Zhu will be introduced by , and a brief Q&A will follow the lecture. Free and open to the public. Recording will be posted to YouTube slightly after the conclusion of the lecture.

Organized by the M.S. in Computational Design Practices Program.



07/10/2023

Tomorrow! A lecture by transdisciplinary designer, public artist, and educator , founder of .studio on how Curry’s practice and research braids cultural and ecological narratives using quantitative data, oral history, and artificial intelligence.

Curry J. Hackett is a transdisciplinary designer, public artist, and educator. His practice, Wayside, synthesizes cultural and ecological narratives to envision meaningful work in the public realm. Noteworthy projects include the Howard Theatre Walk of Fame, the DC High Water Mark project. Hackett began his academic career in 2019 at his alma mater Howard University, and has since taught at Yale University, Carleton University, City College of New York, the University of Tennessee–Knoxville, and is a core member of the anti-racist design justice school Dark Matter U.

Currently, Curry is completing the master’s of architecture in urban design program at the Harvard Graduate School of Design. In 2022, Hackett was named an inaugural Journal of Architectural Education fellow and a finalist for the Harvard GSD Wheelwright Prize. In 2023, Hackett won the Association of Collegiate Schools of Architecture (ACSA) Creative Achievement Award for his “Subjective Waters” studio, which explored Black culture and water, and was named a grantee by the Graham Foundation for his ongoing research project, Drylongso, which explores relationships between Blackness, geography, and land.

Organized by the M.S. in Computational Design Practices Program. Lecture free and open to the public, in person at Columbia GSAPP

Photos from gsapp_cdp's post 02/07/2023

Join us this Friday, Feb. 10, at 1pm for the virtual Future Present Symposium organized by our program director Professor Laura Kurgan and Assistant director Adam Vosburgh .

The Future Present Symposium explores the use of computation to radicalize spatial practices as well as the boundaries between technology, design, activism, and critical thinking. The event will feature a discussion between and Elaine Gan , followed by a conversation between Sam Lavigne and Farzin Lotfi-Jam . Reposted from

01/13/2023

Applications for the 2023-2024 Cohort of the MS in CDP program close this weekend, January 15th!

The Master of Science in Computational Design Practices (M.S.CDP) is an innovative program for recent graduates and practitioners that extends and integrates disciplines between architecture, data visualization, and urban planning—focusing specifically on computational design practices for the built environment at multiple scales. It aims to pioneer new concepts and pedagogies for an integrated multi-scalar and spatial approach to computational design at Columbia GSAPP. The M.S.CDP curriculum encourages critical and creative engagement with spatial computational design as both method and practice.

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1172 Amsterdam Avenue
New York, NY
10027