Games for Entertainment and Learning Lab

Games for Entertainment and Learning Lab

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The GEL Lab designs innovative prototypes, techniques, and complete games for entertainment and lear

The mission of the Games for Entertainment and Learning (GEL) Lab at Michigan State University is to design innovative prototypes, techniques, and complete games for entertainment and learning and to advance state of the art knowledge about social and individual effects of digital games. The GEL Lab is an association of game research and design faculty and students, primarily in the College of Com

10/03/2022

Work with us!

Our department seeks to hire a tenure-track faculty member to serve as Director of our Serious Games Certificate (SGC) program while continuing their research, publication, and teaching efforts. We welcome applications from emerging and established scholars at the Assistant or Associate rank who have sufficient relevant experience in Game Studies with terminal degrees from a related discipline, such as anthropology, communication, computer science, design, engineering, history, human-computer interaction, human-machine communication, information science, psychology, science & technology studies, sociology, or socio-technical systems. Scholars who examine socially-relevant topics (e.g., diversity, equity, inclusion, race, class, gender, sexuality, age, education, health, and disability) and their relationship to games are especially encouraged to apply. Expected start date is August 15, 2023.

Read more and apply:
https://careers.msu.edu/cw/en-us/job/512411/assistantassociate-professor-tenure-system

Meaningful Play 2018 | Michigan State University 08/10/2018

We have an AWESOME line-up of featured speakers for Meaningful Play 2018! So cool everyone is coming to play in our sandbox!

Meaningful Play 2018 | Michigan State University Whether designed to entertain or to achieve more "serious" purposes, games, virtual reality, augmented reality, and mixed reality have the potential to impact players' beliefs, knowledge, attitudes, emotions, cognitive abilities, physical and mental health, and behavior.

03/17/2018

Didn’t plunder the big prize, but we sailed away with some excellent b***y! Official finalist in the gaming pitch competition at SXSW! Incredibly proud of the team, and can’t wait for our next adventure at Indie Megabooth at PAX East.

Brian Winn can vouch for the award, it’s legit. He bit it.

03/02/2018

DemoCamp Lansing - Home Learn about things that are happening in the Lansing area that you just may not know about. Walk away knowing about the different cool technologies and groups that are here to spark your interest in new technologies.

Click here to support MSU Plunder Panic Tour organized by Brian Winn 02/28/2018

Click here to support MSU Plunder Panic Tour organized by Brian Winn At Michigan State University, we have been building a swashbuckling, 12-person multiplayer arcade game, called Plunder Panic , where two rival crews battle for supremacy on the high seas. Created in the style of a late 80s or early 90s arcade game, Plunder Panic offers multiple paths to victory,...

Photos from Games for Entertainment and Learning Lab's post 02/10/2018

Hey what do you know. Our game, Isotopolis, is on exhibit at Impression 5 Museum today!

Photos from Will Winn Games's post 12/09/2017
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Location

Address

404 Wilson Road
East Lansing, MI
48824