11/08/2026
Built for close combat. ⚔️
Fast, agile, and wielding a massive Broadsword, Ronin is one of the most iconic Titans in Titanfall 2.
For his 3D Modelling assignment, our student Derrick took on the challenge of recreating this Vanguard-class Titan from scratch.
We think this Titan is ready for the arena, swipe through to see Derrick's process!
3DModeling
07/08/2026
Inspired by the concept art “Rainy Day” by Olga Orlova, our student Antoinette’s first full 3D environment project recreates the charm of a quiet, rain-soaked Japanese street. Created during her third term at 3dsense, the scene was modelled in Maya, textured in Substance Painter, and rendered in Unreal Engine 5.
Interested in creating environments like this? Learn more about our Game Art programme through the link in our bio.
29/07/2026
We’re really feeling the heat of Bayt Yahuda, a richly detailed 3D desert marketplace created in Unreal Engine by our student Wee Zhengbin (Zhengbin Wee).
Developed over six months as part of the 3dsense Advanced Diploma program, the project showcases the hands-on training, industry mentorship, and technical expertise our students develop as they prepare for careers in the games industry.
23/07/2026
Inspired by the original concept by Luhan Wang, our student Joan recreated this 3D environment with careful attention to detail. Its stylized, 2D-inspired aesthetic creates a warm, lived-in atmosphere, while two charming characters bring even more life and personality to the scene.
Take your time exploring, you’ll discover something new in every corner. 👀