05/01/2024
Core skills for UX and Product designers 🖖
UX is not about making things look nice in Figma.
UX is a broad and adapting discipline. It requires a wide range of skills, knowledge, and years of practice to succeed.
To help designers get clarity about design skills, I defined core competence areas and found additional resources to read.
Competence areas:
→ Design Strategy
→ User Research
→ Interaction Design
→ User Interface Design
→ UX Leadership
→ Business Acumen
→ Product Management
→ Data Analytics
→ Content Strategy
→ Technical Literacy
→ Soft Skills
Skill matrixes and growth resources:
1. Product designer job levels at Intercom
https://lnkd.in/dSPg_6NH
2. Product design level Rubric
https://lnkd.in/dTbujxAM
3. How to Become a Senior Designer by Aaron James
https://lnkd.in/dESfvhSE
3. Growth framework for teams
https://lnkd.in/drfmVDqT
4. Career levels at Figma
https://lnkd.in/deqk3hiA
5. 18 skill matrix by Daniel Birch UX Strategist
https://lnkd.in/dDMBrb3D
6. Skill mapping: Digital Template Rachel Krause
https://lnkd.in/dyb8v5Ev
More resources:
UX Design Roadmap - reading list for beginners
https://lnkd.in/d5Yetgis
If you find this post helpful, share it with your Designer colleagues.
Credit :. simonas Maciulis
25/12/2023
M E R R Y C H I R S T M A S ❄️🎄
ඔබ සැමට සාමය සතුට පිරි සුභම සුබ නත්තලක් වේවා..
-Bemyuiuxmentor
14/11/2023
AI is introducing the third user-interface paradigm in computing history.
-Jakob Nielsen
10/11/2023
Thanks to the Dunning Kruger effect, stakeholders who have zero understanding of UX are sometimes easier to work with than stakeholders who have some limited experience working with UX.
In other words, the lowest level of UX maturity where UX is absent, is at times more preferable than the second and third UX maturity stages where UX is limited or emergent due to the phenomenon where having just a little competence in something can cause someone to overestimate their skills and become over-confidently wrong.
Therefore, the most difficult environments are not where UX is absent but when the gap between stakeholder confidence and competence in UX is the widest (2).
Identifying those environments during the job interview process is in my opinion more important than identifying the UX maturity stage as it has a larger impact on a designer's day-to-day and quality of life.
31/10/2023
But is the situation as gloomy as the percentages seem to indicate? No, we're witnessing a market correction, not an apocalypse:
- There was an unsustainable blip in UX salaries in 2022 due to the red-hot job market that year when companies were hiring like there was no tomorrow. (Guess what, tomorrow arrived.) The 11% drop in UX earnings for 2023 brings UX compensation levels back in line with the long-term (inflation-adjusted) numbers.
- The 73% drop in UX research job openings from 2022 to 2023 means that the 2023 openings are “only” 53% higher than the number from 2018. Most people would be ecstatic to have the career prospects of a profession that exhibited 53% growth in 5 years. The only reason the 2023 numbers look bad was the feeding frenzy of 2022, when UX research job openings were 466% more plentiful than in 2018.
- The 71% drop in job openings for UX designers from 2022 to 2023 was only 23% compared to 2018. It is not that bad of a setback during a severe recession in the technology business."
Link in the comments.
30/10/2023
There are many activity-focused approaches to UX design 👀
🧠 Each provides a different way of looking at problems, but all of them have one thing in common: the core unit of analysis what people do and how they do it to achieve a goal.
Learn more 👇
https://www.interaction-design.org/literature/article/activity-focused-design